/* Extracted from https://github.com/devongovett/png.js/ */
/*
  # MIT LICENSE
  # Copyright (c) 2011 Devon Govett
  # 
  # Permission is hereby granted, free of charge, to any person obtaining a copy of this 
  # software and associated documentation files (the "Software"), to deal in the Software 
  # without restriction, including without limitation the rights to use, copy, modify, merge, 
  # publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons 
  # to whom the Software is furnished to do so, subject to the following conditions:
  # 
  # The above copyright notice and this permission notice shall be included in all copies or 
  # substantial portions of the Software.
  # 
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING 
  # BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
  # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
  # DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
  # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */ 


/*
 * Extracted from pdf.js
 * https://github.com/andreasgal/pdf.js
 *
 * Copyright (c) 2011 Mozilla Foundation
 *
 * Contributors: Andreas Gal <gal@mozilla.com>
 *               Chris G Jones <cjones@mozilla.com>
 *               Shaon Barman <shaon.barman@gmail.com>
 *               Vivien Nicolas <21@vingtetun.org>
 *               Justin D'Arcangelo <justindarc@gmail.com>
 *               Yury Delendik
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

var DecodeStream = (function() {
  function constructor() {
    this.pos = 0;
    this.bufferLength = 0;
    this.eof = false;
    this.buffer = null;
  }

  constructor.prototype = {
    ensureBuffer: function decodestream_ensureBuffer(requested) {
      var buffer = this.buffer;
      var current = buffer ? buffer.byteLength : 0;
      if (requested < current)
        return buffer;
      var size = 512;
      while (size < requested)
        size <<= 1;
      var buffer2 = new Uint8Array(size);
      for (var i = 0; i < current; ++i)
        buffer2[i] = buffer[i];
      return this.buffer = buffer2;
    },
    getByte: function decodestream_getByte() {
      var pos = this.pos;
      while (this.bufferLength <= pos) {
        if (this.eof)
          return null;
        this.readBlock();
      }
      return this.buffer[this.pos++];
    },
    getBytes: function decodestream_getBytes(length) {
      var pos = this.pos;

      if (length) {
        this.ensureBuffer(pos + length);
        var end = pos + length;

        while (!this.eof && this.bufferLength < end)
          this.readBlock();

        var bufEnd = this.bufferLength;
        if (end > bufEnd)
          end = bufEnd;
      } else {
        while (!this.eof)
          this.readBlock();

        var end = this.bufferLength;
      }

      this.pos = end;
      return this.buffer.subarray(pos, end);
    },
    lookChar: function decodestream_lookChar() {
      var pos = this.pos;
      while (this.bufferLength <= pos) {
        if (this.eof)
          return null;
        this.readBlock();
      }
      return String.fromCharCode(this.buffer[this.pos]);
    },
    getChar: function decodestream_getChar() {
      var pos = this.pos;
      while (this.bufferLength <= pos) {
        if (this.eof)
          return null;
        this.readBlock();
      }
      return String.fromCharCode(this.buffer[this.pos++]);
    },
    makeSubStream: function decodestream_makeSubstream(start, length, dict) {
      var end = start + length;
      while (this.bufferLength <= end && !this.eof)
        this.readBlock();
      return new Stream(this.buffer, start, length, dict);
    },
    skip: function decodestream_skip(n) {
      if (!n)
        n = 1;
      this.pos += n;
    },
    reset: function decodestream_reset() {
      this.pos = 0;
    }
  };

  return constructor;
})();

var FlateStream = (function() {
  var codeLenCodeMap = new Uint32Array([
    16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
  ]);

  var lengthDecode = new Uint32Array([
    0x00003, 0x00004, 0x00005, 0x00006, 0x00007, 0x00008, 0x00009, 0x0000a,
    0x1000b, 0x1000d, 0x1000f, 0x10011, 0x20013, 0x20017, 0x2001b, 0x2001f,
    0x30023, 0x3002b, 0x30033, 0x3003b, 0x40043, 0x40053, 0x40063, 0x40073,
    0x50083, 0x500a3, 0x500c3, 0x500e3, 0x00102, 0x00102, 0x00102
  ]);

  var distDecode = new Uint32Array([
    0x00001, 0x00002, 0x00003, 0x00004, 0x10005, 0x10007, 0x20009, 0x2000d,
    0x30011, 0x30019, 0x40021, 0x40031, 0x50041, 0x50061, 0x60081, 0x600c1,
    0x70101, 0x70181, 0x80201, 0x80301, 0x90401, 0x90601, 0xa0801, 0xa0c01,
    0xb1001, 0xb1801, 0xc2001, 0xc3001, 0xd4001, 0xd6001
  ]);

  var fixedLitCodeTab = [new Uint32Array([
    0x70100, 0x80050, 0x80010, 0x80118, 0x70110, 0x80070, 0x80030, 0x900c0,
    0x70108, 0x80060, 0x80020, 0x900a0, 0x80000, 0x80080, 0x80040, 0x900e0,
    0x70104, 0x80058, 0x80018, 0x90090, 0x70114, 0x80078, 0x80038, 0x900d0,
    0x7010c, 0x80068, 0x80028, 0x900b0, 0x80008, 0x80088, 0x80048, 0x900f0,
    0x70102, 0x80054, 0x80014, 0x8011c, 0x70112, 0x80074, 0x80034, 0x900c8,
    0x7010a, 0x80064, 0x80024, 0x900a8, 0x80004, 0x80084, 0x80044, 0x900e8,
    0x70106, 0x8005c, 0x8001c, 0x90098, 0x70116, 0x8007c, 0x8003c, 0x900d8,
    0x7010e, 0x8006c, 0x8002c, 0x900b8, 0x8000c, 0x8008c, 0x8004c, 0x900f8,
    0x70101, 0x80052, 0x80012, 0x8011a, 0x70111, 0x80072, 0x80032, 0x900c4,
    0x70109, 0x80062, 0x80022, 0x900a4, 0x80002, 0x80082, 0x80042, 0x900e4,
    0x70105, 0x8005a, 0x8001a, 0x90094, 0x70115, 0x8007a, 0x8003a, 0x900d4,
    0x7010d, 0x8006a, 0x8002a, 0x900b4, 0x8000a, 0x8008a, 0x8004a, 0x900f4,
    0x70103, 0x80056, 0x80016, 0x8011e, 0x70113, 0x80076, 0x80036, 0x900cc,
    0x7010b, 0x80066, 0x80026, 0x900ac, 0x80006, 0x80086, 0x80046, 0x900ec,
    0x70107, 0x8005e, 0x8001e, 0x9009c, 0x70117, 0x8007e, 0x8003e, 0x900dc,
    0x7010f, 0x8006e, 0x8002e, 0x900bc, 0x8000e, 0x8008e, 0x8004e, 0x900fc,
    0x70100, 0x80051, 0x80011, 0x80119, 0x70110, 0x80071, 0x80031, 0x900c2,
    0x70108, 0x80061, 0x80021, 0x900a2, 0x80001, 0x80081, 0x80041, 0x900e2,
    0x70104, 0x80059, 0x80019, 0x90092, 0x70114, 0x80079, 0x80039, 0x900d2,
    0x7010c, 0x80069, 0x80029, 0x900b2, 0x80009, 0x80089, 0x80049, 0x900f2,
    0x70102, 0x80055, 0x80015, 0x8011d, 0x70112, 0x80075, 0x80035, 0x900ca,
    0x7010a, 0x80065, 0x80025, 0x900aa, 0x80005, 0x80085, 0x80045, 0x900ea,
    0x70106, 0x8005d, 0x8001d, 0x9009a, 0x70116, 0x8007d, 0x8003d, 0x900da,
    0x7010e, 0x8006d, 0x8002d, 0x900ba, 0x8000d, 0x8008d, 0x8004d, 0x900fa,
    0x70101, 0x80053, 0x80013, 0x8011b, 0x70111, 0x80073, 0x80033, 0x900c6,
    0x70109, 0x80063, 0x80023, 0x900a6, 0x80003, 0x80083, 0x80043, 0x900e6,
    0x70105, 0x8005b, 0x8001b, 0x90096, 0x70115, 0x8007b, 0x8003b, 0x900d6,
    0x7010d, 0x8006b, 0x8002b, 0x900b6, 0x8000b, 0x8008b, 0x8004b, 0x900f6,
    0x70103, 0x80057, 0x80017, 0x8011f, 0x70113, 0x80077, 0x80037, 0x900ce,
    0x7010b, 0x80067, 0x80027, 0x900ae, 0x80007, 0x80087, 0x80047, 0x900ee,
    0x70107, 0x8005f, 0x8001f, 0x9009e, 0x70117, 0x8007f, 0x8003f, 0x900de,
    0x7010f, 0x8006f, 0x8002f, 0x900be, 0x8000f, 0x8008f, 0x8004f, 0x900fe,
    0x70100, 0x80050, 0x80010, 0x80118, 0x70110, 0x80070, 0x80030, 0x900c1,
    0x70108, 0x80060, 0x80020, 0x900a1, 0x80000, 0x80080, 0x80040, 0x900e1,
    0x70104, 0x80058, 0x80018, 0x90091, 0x70114, 0x80078, 0x80038, 0x900d1,
    0x7010c, 0x80068, 0x80028, 0x900b1, 0x80008, 0x80088, 0x80048, 0x900f1,
    0x70102, 0x80054, 0x80014, 0x8011c, 0x70112, 0x80074, 0x80034, 0x900c9,
    0x7010a, 0x80064, 0x80024, 0x900a9, 0x80004, 0x80084, 0x80044, 0x900e9,
    0x70106, 0x8005c, 0x8001c, 0x90099, 0x70116, 0x8007c, 0x8003c, 0x900d9,
    0x7010e, 0x8006c, 0x8002c, 0x900b9, 0x8000c, 0x8008c, 0x8004c, 0x900f9,
    0x70101, 0x80052, 0x80012, 0x8011a, 0x70111, 0x80072, 0x80032, 0x900c5,
    0x70109, 0x80062, 0x80022, 0x900a5, 0x80002, 0x80082, 0x80042, 0x900e5,
    0x70105, 0x8005a, 0x8001a, 0x90095, 0x70115, 0x8007a, 0x8003a, 0x900d5,
    0x7010d, 0x8006a, 0x8002a, 0x900b5, 0x8000a, 0x8008a, 0x8004a, 0x900f5,
    0x70103, 0x80056, 0x80016, 0x8011e, 0x70113, 0x80076, 0x80036, 0x900cd,
    0x7010b, 0x80066, 0x80026, 0x900ad, 0x80006, 0x80086, 0x80046, 0x900ed,
    0x70107, 0x8005e, 0x8001e, 0x9009d, 0x70117, 0x8007e, 0x8003e, 0x900dd,
    0x7010f, 0x8006e, 0x8002e, 0x900bd, 0x8000e, 0x8008e, 0x8004e, 0x900fd,
    0x70100, 0x80051, 0x80011, 0x80119, 0x70110, 0x80071, 0x80031, 0x900c3,
    0x70108, 0x80061, 0x80021, 0x900a3, 0x80001, 0x80081, 0x80041, 0x900e3,
    0x70104, 0x80059, 0x80019, 0x90093, 0x70114, 0x80079, 0x80039, 0x900d3,
    0x7010c, 0x80069, 0x80029, 0x900b3, 0x80009, 0x80089, 0x80049, 0x900f3,
    0x70102, 0x80055, 0x80015, 0x8011d, 0x70112, 0x80075, 0x80035, 0x900cb,
    0x7010a, 0x80065, 0x80025, 0x900ab, 0x80005, 0x80085, 0x80045, 0x900eb,
    0x70106, 0x8005d, 0x8001d, 0x9009b, 0x70116, 0x8007d, 0x8003d, 0x900db,
    0x7010e, 0x8006d, 0x8002d, 0x900bb, 0x8000d, 0x8008d, 0x8004d, 0x900fb,
    0x70101, 0x80053, 0x80013, 0x8011b, 0x70111, 0x80073, 0x80033, 0x900c7,
    0x70109, 0x80063, 0x80023, 0x900a7, 0x80003, 0x80083, 0x80043, 0x900e7,
    0x70105, 0x8005b, 0x8001b, 0x90097, 0x70115, 0x8007b, 0x8003b, 0x900d7,
    0x7010d, 0x8006b, 0x8002b, 0x900b7, 0x8000b, 0x8008b, 0x8004b, 0x900f7,
    0x70103, 0x80057, 0x80017, 0x8011f, 0x70113, 0x80077, 0x80037, 0x900cf,
    0x7010b, 0x80067, 0x80027, 0x900af, 0x80007, 0x80087, 0x80047, 0x900ef,
    0x70107, 0x8005f, 0x8001f, 0x9009f, 0x70117, 0x8007f, 0x8003f, 0x900df,
    0x7010f, 0x8006f, 0x8002f, 0x900bf, 0x8000f, 0x8008f, 0x8004f, 0x900ff
  ]), 9];

  var fixedDistCodeTab = [new Uint32Array([
    0x50000, 0x50010, 0x50008, 0x50018, 0x50004, 0x50014, 0x5000c, 0x5001c,
    0x50002, 0x50012, 0x5000a, 0x5001a, 0x50006, 0x50016, 0x5000e, 0x00000,
    0x50001, 0x50011, 0x50009, 0x50019, 0x50005, 0x50015, 0x5000d, 0x5001d,
    0x50003, 0x50013, 0x5000b, 0x5001b, 0x50007, 0x50017, 0x5000f, 0x00000
  ]), 5];
  
  function error(e) {
      throw new Error(e)
  }

  function constructor(bytes) {
    //var bytes = stream.getBytes();
    var bytesPos = 0;

    var cmf = bytes[bytesPos++];
    var flg = bytes[bytesPos++];
    if (cmf == -1 || flg == -1)
      error('Invalid header in flate stream');
    if ((cmf & 0x0f) != 0x08)
      error('Unknown compression method in flate stream');
    if ((((cmf << 8) + flg) % 31) != 0)
      error('Bad FCHECK in flate stream');
    if (flg & 0x20)
      error('FDICT bit set in flate stream');

    this.bytes = bytes;
    this.bytesPos = bytesPos;

    this.codeSize = 0;
    this.codeBuf = 0;

    DecodeStream.call(this);
  }

  constructor.prototype = Object.create(DecodeStream.prototype);

  constructor.prototype.getBits = function(bits) {
    var codeSize = this.codeSize;
    var codeBuf = this.codeBuf;
    var bytes = this.bytes;
    var bytesPos = this.bytesPos;

    var b;
    while (codeSize < bits) {
      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad encoding in flate stream');
      codeBuf |= b << codeSize;
      codeSize += 8;
    }
    b = codeBuf & ((1 << bits) - 1);
    this.codeBuf = codeBuf >> bits;
    this.codeSize = codeSize -= bits;
    this.bytesPos = bytesPos;
    return b;
  };

  constructor.prototype.getCode = function(table) {
    var codes = table[0];
    var maxLen = table[1];
    var codeSize = this.codeSize;
    var codeBuf = this.codeBuf;
    var bytes = this.bytes;
    var bytesPos = this.bytesPos;

    while (codeSize < maxLen) {
      var b;
      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad encoding in flate stream');
      codeBuf |= (b << codeSize);
      codeSize += 8;
    }
    var code = codes[codeBuf & ((1 << maxLen) - 1)];
    var codeLen = code >> 16;
    var codeVal = code & 0xffff;
    if (codeSize == 0 || codeSize < codeLen || codeLen == 0)
      error('Bad encoding in flate stream');
    this.codeBuf = (codeBuf >> codeLen);
    this.codeSize = (codeSize - codeLen);
    this.bytesPos = bytesPos;
    return codeVal;
  };

  constructor.prototype.generateHuffmanTable = function(lengths) {
    var n = lengths.length;

    // find max code length
    var maxLen = 0;
    for (var i = 0; i < n; ++i) {
      if (lengths[i] > maxLen)
        maxLen = lengths[i];
    }

    // build the table
    var size = 1 << maxLen;
    var codes = new Uint32Array(size);
    for (var len = 1, code = 0, skip = 2;
         len <= maxLen;
         ++len, code <<= 1, skip <<= 1) {
      for (var val = 0; val < n; ++val) {
        if (lengths[val] == len) {
          // bit-reverse the code
          var code2 = 0;
          var t = code;
          for (var i = 0; i < len; ++i) {
            code2 = (code2 << 1) | (t & 1);
            t >>= 1;
          }

          // fill the table entries
          for (var i = code2; i < size; i += skip)
            codes[i] = (len << 16) | val;

          ++code;
        }
      }
    }

    return [codes, maxLen];
  };

  constructor.prototype.readBlock = function() {
    function repeat(stream, array, len, offset, what) {
      var repeat = stream.getBits(len) + offset;
      while (repeat-- > 0)
        array[i++] = what;
    }

    // read block header
    var hdr = this.getBits(3);
    if (hdr & 1)
      this.eof = true;
    hdr >>= 1;

    if (hdr == 0) { // uncompressed block
      var bytes = this.bytes;
      var bytesPos = this.bytesPos;
      var b;

      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad block header in flate stream');
      var blockLen = b;
      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad block header in flate stream');
      blockLen |= (b << 8);
      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad block header in flate stream');
      var check = b;
      if (typeof (b = bytes[bytesPos++]) == 'undefined')
        error('Bad block header in flate stream');
      check |= (b << 8);
      if (check != (~blockLen & 0xffff))
        error('Bad uncompressed block length in flate stream');

      this.codeBuf = 0;
      this.codeSize = 0;

      var bufferLength = this.bufferLength;
      var buffer = this.ensureBuffer(bufferLength + blockLen);
      var end = bufferLength + blockLen;
      this.bufferLength = end;
      for (var n = bufferLength; n < end; ++n) {
        if (typeof (b = bytes[bytesPos++]) == 'undefined') {
          this.eof = true;
          break;
        }
        buffer[n] = b;
      }
      this.bytesPos = bytesPos;
      return;
    }

    var litCodeTable;
    var distCodeTable;
    if (hdr == 1) { // compressed block, fixed codes
      litCodeTable = fixedLitCodeTab;
      distCodeTable = fixedDistCodeTab;
    } else if (hdr == 2) { // compressed block, dynamic codes
      var numLitCodes = this.getBits(5) + 257;
      var numDistCodes = this.getBits(5) + 1;
      var numCodeLenCodes = this.getBits(4) + 4;

      // build the code lengths code table
      var codeLenCodeLengths = Array(codeLenCodeMap.length);
      var i = 0;
      while (i < numCodeLenCodes)
        codeLenCodeLengths[codeLenCodeMap[i++]] = this.getBits(3);
      var codeLenCodeTab = this.generateHuffmanTable(codeLenCodeLengths);

      // build the literal and distance code tables
      var len = 0;
      var i = 0;
      var codes = numLitCodes + numDistCodes;
      var codeLengths = new Array(codes);
      while (i < codes) {
        var code = this.getCode(codeLenCodeTab);
        if (code == 16) {
          repeat(this, codeLengths, 2, 3, len);
        } else if (code == 17) {
          repeat(this, codeLengths, 3, 3, len = 0);
        } else if (code == 18) {
          repeat(this, codeLengths, 7, 11, len = 0);
        } else {
          codeLengths[i++] = len = code;
        }
      }

      litCodeTable =
        this.generateHuffmanTable(codeLengths.slice(0, numLitCodes));
      distCodeTable =
        this.generateHuffmanTable(codeLengths.slice(numLitCodes, codes));
    } else {
      error('Unknown block type in flate stream');
    }

    var buffer = this.buffer;
    var limit = buffer ? buffer.length : 0;
    var pos = this.bufferLength;
    while (true) {
      var code1 = this.getCode(litCodeTable);
      if (code1 < 256) {
        if (pos + 1 >= limit) {
          buffer = this.ensureBuffer(pos + 1);
          limit = buffer.length;
        }
        buffer[pos++] = code1;
        continue;
      }
      if (code1 == 256) {
        this.bufferLength = pos;
        return;
      }
      code1 -= 257;
      code1 = lengthDecode[code1];
      var code2 = code1 >> 16;
      if (code2 > 0)
        code2 = this.getBits(code2);
      var len = (code1 & 0xffff) + code2;
      code1 = this.getCode(distCodeTable);
      code1 = distDecode[code1];
      code2 = code1 >> 16;
      if (code2 > 0)
        code2 = this.getBits(code2);
      var dist = (code1 & 0xffff) + code2;
      if (pos + len >= limit) {
        buffer = this.ensureBuffer(pos + len);
        limit = buffer.length;
      }
      for (var k = 0; k < len; ++k, ++pos)
        buffer[pos] = buffer[pos - dist];
    }
  };

  return constructor;
})();


  /*
  # MIT LICENSE
  # Copyright (c) 2011 Devon Govett
  # 
  # Permission is hereby granted, free of charge, to any person obtaining a copy of this 
  # software and associated documentation files (the "Software"), to deal in the Software 
  # without restriction, including without limitation the rights to use, copy, modify, merge, 
  # publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons 
  # to whom the Software is furnished to do so, subject to the following conditions:
  # 
  # The above copyright notice and this permission notice shall be included in all copies or 
  # substantial portions of the Software.
  # 
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING 
  # BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
  # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
  # DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
  # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */ 

    var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; };
    var APNG_BLEND_OP_OVER, APNG_BLEND_OP_SOURCE, APNG_DISPOSE_OP_BACKGROUND, APNG_DISPOSE_OP_NONE, APNG_DISPOSE_OP_PREVIOUS, makeImage, scratchCanvas, scratchCtx;
    APNG_DISPOSE_OP_NONE = 0;
    APNG_DISPOSE_OP_BACKGROUND = 1;
    APNG_DISPOSE_OP_PREVIOUS = 2;
    APNG_BLEND_OP_SOURCE = 0;
    APNG_BLEND_OP_OVER = 1;
    function PNG(data) {
      var chunkSize, colors, delayDen, delayNum, frame, i, section, short, _ref;
      this.data = data;
      this.pos = 8;
      this.palette = [];
      this.imgData = [];
      this.transparency = {};
      this.animation = null;
      frame = null;
      while (true) {
        chunkSize = this.readUInt32();
        section = ((function() {
          var _results;
          _results = [];
          for (i = 0; i < 4; i++) {
            _results.push(String.fromCharCode(this.data[this.pos++]));
          }
          return _results;
        }).call(this)).join('');
        switch (section) {
          case 'IHDR':
            this.width = this.readUInt32();
            this.height = this.readUInt32();
            this.bits = this.data[this.pos++];
            this.colorType = this.data[this.pos++];
            this.compressionMethod = this.data[this.pos++];
            this.filterMethod = this.data[this.pos++];
            this.interlaceMethod = this.data[this.pos++];
            break;
          case 'acTL':
            this.animation = {
              numFrames: this.readUInt32(),
              numPlays: this.readUInt32() || Infinity,
              frames: []
            };
            break;
          case 'PLTE':
            this.palette = this.read(chunkSize);
            break;
          case 'fcTL':
            if (frame) {
              this.animation.frames.push(frame);
            }
            this.pos += 4;
            frame = {
              width: this.readUInt32(),
              height: this.readUInt32(),
              xOffset: this.readUInt32(),
              yOffset: this.readUInt32()
            };
            delayNum = this.readUInt16();
            delayDen = this.readUInt16() || 100;
            frame.delay = 1000 * delayNum / delayDen;
            frame.disposeOp = this.data[this.pos++];
            frame.blendOp = this.data[this.pos++];
            frame.data = [];
            break;
          case 'IDAT':
          case 'fdAT':
            if (section === 'fdAT') {
              this.pos += 4;
              chunkSize -= 4;
            }
            data = (frame != null ? frame.data : void 0) || this.imgData;
            for (i = 0; 0 <= chunkSize ? i < chunkSize : i > chunkSize; 0 <= chunkSize ? i++ : i--) {
              data.push(this.data[this.pos++]);
            }
            break;
          case 'tRNS':
            this.transparency = {};
            switch (this.colorType) {
              case 3:
                this.transparency.indexed = this.read(chunkSize);
                short = 255 - this.transparency.indexed.length;
                if (short > 0) {
                  for (i = 0; 0 <= short ? i < short : i > short; 0 <= short ? i++ : i--) {
                    this.transparency.indexed.push(255);
                  }
                }
                break;
              case 0:
                this.transparency.grayscale = this.read(chunkSize)[0];
                break;
              case 2:
                this.transparency.rgb = this.read(chunkSize);
            }
            break;
          case 'IEND':
            if (frame) {
              this.animation.frames.push(frame);
            }
            this.colors = (function() {
              switch (this.colorType) {
                case 0:
                case 3:
                case 4:
                  return 1;
                case 2:
                case 6:
                  return 3;
              }
            }).call(this);
            this.hasAlphaChannel = (_ref = this.colorType) === 4 || _ref === 6;
            colors = this.colors + (this.hasAlphaChannel ? 1 : 0);
            this.pixelBitlength = this.bits * colors;
            this.colorSpace = (function() {
              switch (this.colors) {
                case 1:
                  return 'DeviceGray';
                case 3:
                  return 'DeviceRGB';
              }
            }).call(this);
            this.imgData = new Uint8Array(this.imgData);
            return;
          default:
            this.pos += chunkSize;
        }
        this.pos += 4;
      }
      return;
    }
    PNG.prototype.read = function(bytes) {
      var i, _results;
      _results = [];
      for (i = 0; 0 <= bytes ? i < bytes : i > bytes; 0 <= bytes ? i++ : i--) {
        _results.push(this.data[this.pos++]);
      }
      return _results;
    };
    PNG.prototype.readUInt32 = function() {
      var b1, b2, b3, b4;
      b1 = this.data[this.pos++] << 24;
      b2 = this.data[this.pos++] << 16;
      b3 = this.data[this.pos++] << 8;
      b4 = this.data[this.pos++];
      return b1 | b2 | b3 | b4;
    };
    PNG.prototype.readUInt16 = function() {
      var b1, b2;
      b1 = this.data[this.pos++] << 8;
      b2 = this.data[this.pos++];
      return b1 | b2;
    };
    PNG.prototype.decodePixels = function(data) {
      var byte, col, filter, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, rowData, s, scanlineLength, upper, upperLeft, _ref, _step;
      if (data == null) {
        data = this.imgData;
      }
      if (data.length === 0) {
        return [];
      }
      data = new FlateStream(data);
      data = data.getBytes();
      pixelBytes = this.pixelBitlength / 8;
      scanlineLength = pixelBytes * this.width;
      row = 0;
      pixels = [];
      length = data.length;
      pos = 0;
      while (pos < length) {
        filter = data[pos++];
        i = 0;
        rowData = [];
        switch (filter) {
          case 0:
            while (i < scanlineLength) {
              rowData[i++] = data[pos++];
            }
            break;
          case 1:
            while (i < scanlineLength) {
              byte = data[pos++];
              left = i < pixelBytes ? 0 : rowData[i - pixelBytes];
              rowData[i++] = (byte + left) % 256;
            }
            break;
          case 2:
            while (i < scanlineLength) {
              byte = data[pos++];
              col = (i - (i % pixelBytes)) / pixelBytes;
              upper = row === 0 ? 0 : pixels[row - 1][col][i % pixelBytes];
              rowData[i++] = (upper + byte) % 256;
            }
            break;
          case 3:
            while (i < scanlineLength) {
              byte = data[pos++];
              col = (i - (i % pixelBytes)) / pixelBytes;
              left = i < pixelBytes ? 0 : rowData[i - pixelBytes];
              upper = row === 0 ? 0 : pixels[row - 1][col][i % pixelBytes];
              rowData[i++] = (byte + Math.floor((left + upper) / 2)) % 256;
            }
            break;
          case 4:
            while (i < scanlineLength) {
              byte = data[pos++];
              col = (i - (i % pixelBytes)) / pixelBytes;
              left = i < pixelBytes ? 0 : rowData[i - pixelBytes];
              if (row === 0) {
                upper = upperLeft = 0;
              } else {
                upper = pixels[row - 1][col][i % pixelBytes];
                upperLeft = col === 0 ? 0 : pixels[row - 1][col - 1][i % pixelBytes];
              }
              p = left + upper - upperLeft;
              pa = Math.abs(p - left);
              pb = Math.abs(p - upper);
              pc = Math.abs(p - upperLeft);
              if (pa <= pb && pa <= pc) {
                paeth = left;
              } else if (pb <= pc) {
                paeth = upper;
              } else {
                paeth = upperLeft;
              }
              rowData[i++] = (byte + paeth) % 256;
            }
            break;
          default:
            throw new Error("Invalid filter algorithm: " + filter);
        }
        s = [];
        for (i = 0, _ref = rowData.length, _step = pixelBytes; 0 <= _ref ? i < _ref : i > _ref; i += _step) {
          s.push(rowData.slice(i, i + pixelBytes));
        }
        pixels.push(s);
        row += 1;
      }
      return pixels;
    };
    PNG.prototype.decodePalette = function() {
      var alpha, decodingMap, i, index, palette, pixel, transparency, _ref, _ref2, _ref3, _step;
      palette = this.palette;
      transparency = (_ref = this.transparency.indexed) != null ? _ref : [];
      decodingMap = [];
      index = 0;
      for (i = 0, _ref2 = palette.length, _step = 3; 0 <= _ref2 ? i < _ref2 : i > _ref2; i += _step) {
        alpha = (_ref3 = transparency[index++]) != null ? _ref3 : 255;
        pixel = palette.slice(i, i + 3).concat(alpha);
        decodingMap.push(pixel);
      }
      return decodingMap;
    };
    PNG.prototype.copyToImageData = function(imageData, pixels) {
      //console.log(this);
      var alpha, byte, colors, data, i, palette, pixel, row, v, _i, _j, _k, _len, _len2, _len3, _ref;
      colors = this.colors;
      palette = null;
      alpha = this.hasAlphaChannel;
      if (this.palette.length) {
        palette = (_ref = this._decodedPalette) != null ? _ref : this._decodedPalette = this.decodePalette();
        colors = 4;
        alpha = true;
      }
      data = imageData.data;
      i = 0;
      for (_i = 0, _len = pixels.length; _i < _len; _i++) {
        row = pixels[_i];
        for (_j = 0, _len2 = row.length; _j < _len2; _j++) {
          pixel = row[_j];
          if (palette) {
            pixel = palette[pixel];
          }
          if (colors === 1) {
            v = pixel[0];
            data[i++] = v;
            data[i++] = v;
            data[i++] = v;
            data[i++] = pixel[1] || 255;
          } else {
            //console.log(pixel.length);
            //if (pixel.length == 4 && pixel[3] != 0)
                //console.log(pixel);
            //for (_k = 0, _len3 = pixel.length; _k < _len3; _k++) {
            //for (_k = 0; _k < 4; _k++) {
            //  byte = pixel[_k];
            //  data[i++] = byte;
            //}
            var a = (256 - pixel[3])/256.;
            var aa = (1.-a)*255.;

            data[i++] = parseInt(pixel[2]*a + aa);
            data[i++] = parseInt(pixel[1]*a + aa);
            data[i++] = parseInt(pixel[0]*a + aa);
            data[i++] = pixel[3];
            if (!alpha) {
              data[i++] = 255;
            }
          }
        }
      }
    };
    PNG.prototype.decodeFrames = function(ctx) {
      var frame, i, imageData, pixels, _len, _ref, _results;
      if (!this.animation) {
        return;
      }
      _ref = this.animation.frames;
      _results = [];
      for (i = 0, _len = _ref.length; i < _len; i++) {
        frame = _ref[i];
        imageData = ctx.createImageData(frame.width, frame.height);
        pixels = this.decodePixels(new Uint8Array(frame.data));
        this.copyToImageData(imageData, pixels);
        frame.imageData = imageData;
        _results.push(frame.image = makeImage(imageData));
      }
      return _results;
    };
    PNG.prototype.renderFrame = function(ctx, number) {
      var frame, frames, prev;
      frames = this.animation.frames;
      frame = frames[number];
      prev = frames[number - 1];
      if (number === 0) {
        ctx.clearRect(0, 0, this.width, this.height);
      }
      if ((prev != null ? prev.disposeOp : void 0) === APNG_DISPOSE_OP_BACKGROUND) {
        ctx.clearRect(prev.xOffset, prev.yOffset, prev.width, prev.height);
      } else if ((prev != null ? prev.disposeOp : void 0) === APNG_DISPOSE_OP_PREVIOUS) {
        ctx.putImageData(prev.imageData, prev.xOffset, prev.yOffset);
      }
      if (frame.blendOp === APNG_BLEND_OP_SOURCE) {
        ctx.clearRect(frame.xOffset, frame.yOffset, frame.width, frame.height);
      }
      return ctx.drawImage(frame.image, frame.xOffset, frame.yOffset);
    };
    PNG.prototype.animate = function(ctx) {
      var doFrame, frameNumber, frames, numFrames, numPlays, _ref;
      frameNumber = 0;
      _ref = this.animation, numFrames = _ref.numFrames, frames = _ref.frames, numPlays = _ref.numPlays;
      return (doFrame = __bind(function() {
        var f, frame;
        f = frameNumber++ % numFrames;
        frame = frames[f];
        this.renderFrame(ctx, f);
        if (numFrames > 1 && frameNumber / numFrames < numPlays) {
          return this.animation._timeout = setTimeout(doFrame, frame.delay);
        }
      }, this))();
    };
    PNG.prototype.stopAnimation = function() {
      var _ref;
      return clearTimeout((_ref = this.animation) != null ? _ref._timeout : void 0);
    };
    PNG.prototype.render = function(data) {
        this.copyToImageData(data, this.decodePixels());
    };


var Buffer = require('buffer').Buffer;
var fs = require('fs');

module.exports.readPng = function(path)
{
    var pngData = fs.readFileSync(path);
    var j = new PNG(pngData);
    var imageData = {};
    imageData.width = j.width;
    imageData.height = j.height;
    imageData.data = Buffer.alloc(j.width*j.height*4);
    j.render(imageData);
    return imageData;
}
