﻿#pragma once

#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <stdint.h>
#include <assert.h>
#include <exception>

// System.Collections.Generic.List`1<UnityEngine.UILineInfo>
struct List_1_t953880252;
// System.Object
struct Il2CppObject;

#include "codegen/il2cpp-codegen.h"
#include "mscorlib_System_Collections_Generic_List_1_Enumera3334630540.h"
#include "UnityEngine_UnityEngine_UILineInfo156921283.h"

// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::.ctor(System.Collections.Generic.List`1<T>)
extern "C"  void Enumerator__ctor_m2414007072_gshared (Enumerator_t3334630540 * __this, List_1_t953880252 * ___l0, const MethodInfo* method);
#define Enumerator__ctor_m2414007072(__this, ___l0, method) ((  void (*) (Enumerator_t3334630540 *, List_1_t953880252 *, const MethodInfo*))Enumerator__ctor_m2414007072_gshared)(__this, ___l0, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::System.Collections.IEnumerator.Reset()
extern "C"  void Enumerator_System_Collections_IEnumerator_Reset_m1880935730_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_Reset_m1880935730(__this, method) ((  void (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_Reset_m1880935730_gshared)(__this, method)
// System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::System.Collections.IEnumerator.get_Current()
extern "C"  Il2CppObject * Enumerator_System_Collections_IEnumerator_get_Current_m1984225000_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_System_Collections_IEnumerator_get_Current_m1984225000(__this, method) ((  Il2CppObject * (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_System_Collections_IEnumerator_get_Current_m1984225000_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::Dispose()
extern "C"  void Enumerator_Dispose_m3450743045_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_Dispose_m3450743045(__this, method) ((  void (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_Dispose_m3450743045_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::VerifyState()
extern "C"  void Enumerator_VerifyState_m4058766782_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_VerifyState_m4058766782(__this, method) ((  void (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_VerifyState_m4058766782_gshared)(__this, method)
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::MoveNext()
extern "C"  bool Enumerator_MoveNext_m184228962_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_MoveNext_m184228962(__this, method) ((  bool (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_MoveNext_m184228962_gshared)(__this, method)
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::get_Current()
extern "C"  UILineInfo_t156921283  Enumerator_get_Current_m184980631_gshared (Enumerator_t3334630540 * __this, const MethodInfo* method);
#define Enumerator_get_Current_m184980631(__this, method) ((  UILineInfo_t156921283  (*) (Enumerator_t3334630540 *, const MethodInfo*))Enumerator_get_Current_m184980631_gshared)(__this, method)
