// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Camera/PlayerCameraManager.h"
#include "CavePlayerCameraManager.generated.h"

/**
 *
 */
UCLASS()
class  ACavePlayerCameraManager : public APlayerCameraManager {
    GENERATED_BODY()

public:
    ACavePlayerCameraManager();
};
