////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2021 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the
// use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <meow/System/ThreadLocal.hpp>

#if defined(SFML_SYSTEM_WINDOWS)
#include <meow/System/Win32/ThreadLocalImpl.hpp>
#else
#include <meow/System/Unix/ThreadLocalImpl.hpp>
#endif

namespace meow {
////////////////////////////////////////////////////////////
ThreadLocal::ThreadLocal(void *value) {
  m_impl = new priv::ThreadLocalImpl;
  setValue(value);
}

////////////////////////////////////////////////////////////
ThreadLocal::~ThreadLocal() { delete m_impl; }

////////////////////////////////////////////////////////////
void ThreadLocal::setValue(void *value) { m_impl->setValue(value); }

////////////////////////////////////////////////////////////
void *ThreadLocal::getValue() const { return m_impl->getValue(); }

} // namespace meow
