// Autogenerated from CppHeaderCreator
// Created by Sc2ad
// =========================================================================
#pragma once
// Begin includes
#include "extern/beatsaber-hook/shared/utils/typedefs.h"
// Including type: System.Attribute
#include "System/Attribute.hpp"
// Completed includes
// Type namespace: UnityEngine.Animations
namespace UnityEngine::Animations {
  // Size: 0x10
  #pragma pack(push, 1)
  // Autogenerated type: UnityEngine.Animations.NotKeyableAttribute
  // [AttributeUsageAttribute] Offset: DA93FC
  // [RequiredByNativeCodeAttribute] Offset: DA93FC
  class NotKeyableAttribute : public System::Attribute {
    public:
    // Creating value type constructor for type: NotKeyableAttribute
    NotKeyableAttribute() noexcept {}
  }; // UnityEngine.Animations.NotKeyableAttribute
  #pragma pack(pop)
}
#include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
DEFINE_IL2CPP_ARG_TYPE(UnityEngine::Animations::NotKeyableAttribute*, "UnityEngine.Animations", "NotKeyableAttribute");
