#include <termios.h>

/// Util includes
#include <wlr/util/edges.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>

#include <wlr/xcursor.h>

#ifdef WLR_USE_UNSTABLE

/// Backend includes
#include <wlr/backend.h>
#include <wlr/backend/drm.h>
#include <wlr/backend/headless.h>
#include <wlr/backend/interface.h>
#include <wlr/backend/libinput.h>
#include <wlr/backend/multi.h>
#include <wlr/backend/session.h>
#include <wlr/backend/wayland.h>
#include <wlr/backend/headless.h>
#include <wlr/backend/x11.h>
#include <wlr/backend/session/interface.h>

/// Render includes
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_texture.h>

/// Type includes
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_region.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/types/wlr_xcursor_manager.h>

#include <wlr/xwayland.h>
#include <xkbcommon/xkbcommon.h>
#include <pixman.h>

struct wl_output_layout* wl_output_layout_create() {
    struct wl_output_layout *layout;
    return layout;
}

#endif
