// This file has been automatically generated by the Unreal Header Implementation tool

#include "FGConveyorPoleHologram.h"

void AFGConveyorPoleHologram::BeginPlay(){ }
void AFGConveyorPoleHologram::SnapToConnection( UFGFactoryConnectionComponent* connection,  AFGConveyorBeltHologram* parentConveyor){ }
