/* See LICENSE file for copyright and license details. */

/* appearance */
static unsigned int borderpx        = 8;        /* border pixel of windows */
static unsigned int snap            = 32;       /* snap pixel */
static const int swallowfloating    = 1;	/* 1 means swallow floating windows */
static const unsigned int gappih    = 0;        /* horiz inner gap between windows */
static const unsigned int gappiv    = 0;        /* vert inner gap between windows */
static const unsigned int gappoh    = 0;        /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 0;        /* vert outer gap between windows and screen edge */
static const int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
static int showbar                  = 1;        /* 0 means no bar */
static int topbar                   = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "AW Greybeard:pixelsize=13",
                                        "Siji", 
                                        "東風明朝:pixelsize=13" };
static const char dmenufont[]       = "Misc Termsyn-12:pixelsize=14";
static char normbgcolor[]           = "#09080d";
static char normbordercolor[]       = "#939394";
static char normfgcolor[]           = "#c7c7c7";
static char selfgcolor[]            = "#101010";
static char selbordercolor[]        = "#667893";
static char selbgcolor[]            = "#667893";
static char *colors[][3] = {
       /*               fg           bg           border   */
       [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
       [SchemeSel]  = { selfgcolor,  selbgcolor,  selbordercolor  },
};

/* tagging */
//static const char *tags[] = { "1","2","3","4","5","6","7","8","9" }; // Modern Arabic numerals
//static const char *tags[] = { "term","text","web","mail","im","rss","media","misc","void" }; // Named tags
static const char *tags[] = { "I","II","III","IV","V","VI","VII","VIII","IX","X","XI","XII" }; // Roman numerals
//static const char *tags[] = { "Ⅰ","Ⅱ","Ⅲ","Ⅳ","Ⅴ","Ⅵ","ⅥI","Ⅵ","ⅠX" }; // Roman numerals (Unicode) (improper)
//static const char *tags[] = { "𝍠","𝍡","𝍢","𝍣","𝍤","𝍥","𝍦","𝍧","𝍨" }; // Counting rods (unicode)
//static const char *tags[] = { "α","β","γ","δ","ε","ς","ζ","η","θ" }; // Greek numerals
//static const char *tags[] = { "Α","Β","Γ","Δ","Ε","F","Ζ","Η","Θ" }; // Greek numerals (capital)
//static const char *tags[] = { "א","ב","ג","ד","ה","ו","ז","ח","ט" }; // Hebrew numerals

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class         instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
	{ "Gimp",        NULL,     NULL,           0,         1,          0,           0,        -1 },
	{ "krita",       NULL,     NULL,           0,         1,          0,           0,        -1 },
	{ "pavucontrol", NULL,     NULL,           0,         1,          0,           0,        -1 },
	{ "St",          NULL,     NULL,           0,         0,          1,           0,        -1 },
	{ "fSt",         NULL,     NULL,           0,         1,          1,           0,        -1 },
	{ "ranger",      NULL,     NULL,           0,         0,          1,           0,        -1 },
	{ NULL,          NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

/* layout(s) */
static float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static int nmaster     = 1;    /* number of clients in master area */
static int resizehints = 1;    /* 1 means respect size hints in tiled resizals */

#include "layouts.c"
#include "fibonacci.c"
#include "gaplessgrid.c"
static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
 	{ "[@]",      spiral },
 	{ "[\\]",     dwindle },
	{ "HHH",      grid },
    { "###",      gaplessgrid },
    { "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ KeyPress,   MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ KeyPress,   MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ KeyPress,   MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ KeyPress,   MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]  = { "st", NULL };
static const char scratchpadname[] = "scratchpad";
static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };

/*
 * Xresources preferences to load at startup
 */
ResourcePref resources[] = {
		{ "normbgcolor",        STRING,  &normbgcolor },
		{ "normbordercolor",    STRING,  &normbordercolor },
		{ "normfgcolor",        STRING,  &normfgcolor },
		{ "selbgcolor",         STRING,  &selbgcolor },
		{ "selbordercolor",     STRING,  &selbordercolor },
		{ "selfgcolor",         STRING,  &selfgcolor },
		{ "borderpx",          	INTEGER, &borderpx },
		{ "snap",          	INTEGER, &snap },
		{ "showbar",          	INTEGER, &showbar },
		{ "topbar",          	INTEGER, &topbar },
		{ "nmaster",          	INTEGER, &nmaster },
		{ "resizehints",       	INTEGER, &resizehints },
		{ "mfact",       	FLOAT,   &mfact },
};

#include "movestack.c"
#include <X11/XF86keysym.h>
static Key keys[] = {
	/* type		modifier                         key               function        argument */
	{  KeyPress,	MODKEY,                      XK_p,             spawn,          {.v = dmenucmd } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_Return,        spawn,          {.v = termcmd } },
	{  KeyPress,	MODKEY,                      XK_grave,         togglescratch,  {.v = scratchpadcmd } },
	{  KeyPress,	MODKEY,                      XK_b,             togglebar,      {0} },
	{  KeyPress,	MODKEY,                      XK_j,             focusstack,     {.i = +1 } },
	{  KeyPress,	MODKEY,                      XK_k,             focusstack,     {.i = -1 } },
	{  KeyPress,	MODKEY,                      XK_i,             incnmaster,     {.i = +1 } },
	{  KeyPress,	MODKEY,                      XK_d,             incnmaster,     {.i = -1 } },
	{  KeyPress,	MODKEY,                      XK_h,             setmfact,       {.f = -0.05} },
	{  KeyPress,	MODKEY,                      XK_l,             setmfact,       {.f = +0.05} },
	{  KeyPress,	MODKEY|ShiftMask,	         XK_j,             movestack,      {.i = +1 } },
	{  KeyPress,	MODKEY|ShiftMask,	         XK_k,             movestack,      {.i = -1 } },
	{  KeyPress,	MODKEY|Mod1Mask,             XK_h,             incrgaps,       {.i = +1 } },
	{  KeyPress,	MODKEY|Mod1Mask,             XK_l,             incrgaps,       {.i = -1 } },
	{  KeyPress,	MODKEY|Mod1Mask|ShiftMask,   XK_h,             incrogaps,      {.i = +1 } },
	{  KeyPress,	MODKEY|Mod1Mask|ShiftMask,   XK_l,             incrogaps,      {.i = -1 } },
	{  KeyPress,	MODKEY|Mod1Mask|ControlMask, XK_h,             incrigaps,      {.i = +1 } },
	{  KeyPress,	MODKEY|Mod1Mask|ControlMask, XK_l,             incrigaps,      {.i = -1 } },
	{  KeyPress,	MODKEY|Mod1Mask,             XK_0,             togglegaps,     {0} },
	{  KeyPress,	MODKEY|Mod1Mask|ShiftMask,   XK_0,             defaultgaps,    {0} },
	{  KeyPress,	MODKEY,                      XK_y,             incrihgaps,     {.i = +1 } },
	{  KeyPress,	MODKEY,                      XK_o,             incrihgaps,     {.i = -1 } },
	{  KeyPress,	MODKEY|ControlMask,          XK_y,             incrivgaps,     {.i = +1 } },
	{  KeyPress,	MODKEY|ControlMask,          XK_o,             incrivgaps,     {.i = -1 } },
	{  KeyPress,	MODKEY|Mod1Mask,             XK_y,             incrohgaps,     {.i = +1 } },
	{  KeyPress,	MODKEY|Mod1Mask,             XK_o,             incrohgaps,     {.i = -1 } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_y,             incrovgaps,     {.i = +1 } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_o,             incrovgaps,     {.i = -1 } },
	{  KeyPress,	MODKEY,                      XK_Return,        zoom,           {0} },
	{  KeyPress,	MODKEY,                      XK_Tab,           view,           {0} },
	{  KeyPress,	MODKEY|ShiftMask,            XK_c,             killclient,     {0} },
	{  KeyPress,	MODKEY,                      XK_t,             setlayout,      {.v = &layouts[0]} },
	{  KeyPress,	MODKEY,                      XK_f,             setlayout,      {.v = &layouts[1]} },
	{  KeyPress,	MODKEY,                      XK_m,             setlayout,      {.v = &layouts[2]} },
	{  KeyPress,	MODKEY,                      XK_r,             setlayout,      {.v = &layouts[3]} },
	{  KeyPress,	MODKEY|ShiftMask,            XK_r,             setlayout,      {.v = &layouts[4]} },
    {  KeyPress,    MODKEY,                      XK_g,             setlayout,      {.v = &layouts[5]} },
    {  KeyPress,    MODKEY|ShiftMask,            XK_g,             setlayout,      {.v = &layouts[6]} },
	{  KeyPress,    MODKEY,                      XK_u,             setlayout,      {.v = &layouts[7]} },
	{  KeyPress,    MODKEY|ShiftMask,            XK_u,             setlayout,      {.v = &layouts[8]} },
	{  KeyPress,	MODKEY,                      XK_space,         setlayout,      {0} },
	{  KeyPress,	MODKEY|ShiftMask,            XK_space,         togglefloating, {0} },
	{  KeyPress,	MODKEY,                      XK_s,             togglesticky,   {0} },
	{  KeyPress,	MODKEY,                      XK_BackSpace,     view,           {.ui = ~0 } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_BackSpace,     tag,            {.ui = ~0 } },
	{  KeyPress,	MODKEY,                      XK_comma,         focusmon,       {.i = -1 } },
	{  KeyPress,	MODKEY,                      XK_period,        focusmon,       {.i = +1 } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_comma,         tagmon,         {.i = -1 } },
	{  KeyPress,	MODKEY|ShiftMask,            XK_period,        tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                          0)
	TAGKEYS(                        XK_2,                          1)
	TAGKEYS(                        XK_3,                          2)
	TAGKEYS(                        XK_4,                          3)
	TAGKEYS(                        XK_5,                          4)
	TAGKEYS(                        XK_6,                          5)
	TAGKEYS(                        XK_7,                          6)
	TAGKEYS(                        XK_8,                          7)
	TAGKEYS(                        XK_9,                          8)
	TAGKEYS(                        XK_0,                          9)
	TAGKEYS(                        XK_minus,                      10)
	TAGKEYS(                        XK_equal,                      11)
	//{  KeyPress,    MODKEY|ShiftMask,            XK_q,             quit,           {0} },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};
