src/js/libs/spiritual-gui.js
function(b) {
			var map = b.global ? this._globals : this._locals[gui.$contextid];
			if (gui.hasModule('gui-spirits@wunderbyte.com')) {
				if(!gui.spiritualized) {
					if(b.type !== gui.BROADCAST_WILL_SPIRITUALIZE) {
						// TODO: cache broadcast until spiritualized?
					}
				}
			}
			if (this.$target) {
				if (!b.global) {
					b.target = this.$target;
				}
				this.$target = null;
			}
			if (b instanceof gui.Broadcast === false) {
				b = new gui.Broadcast(b);
			}
			if (map) {
				var handlers = map[b.type];
				if (handlers) {
					handlers.slice().forEach(function(handler) {
						handler.onbroadcast(b);
					});
				}
			}
			if (b.global) {
				this._propagate(b);
			}
			return b;
		}
function(b) {
			var map = b.global ? this._globals : this._locals[gui.$contextid];
			if (gui.hasModule('gui-spirits@wunderbyte.com')) {
				if(!gui.spiritualized) {
					if(b.type !== gui.BROADCAST_WILL_SPIRITUALIZE) {
						// TODO: cache broadcast until spiritualized?
					}
				}
			}
			if (this.$target) {
				if (!b.global) {
					b.target = this.$target;
				}
				this.$target = null;
			}
			if (b instanceof gui.Broadcast === false) {
				b = new gui.Broadcast(b);
			}
			if (map) {
				var handlers = map[b.type];
				if (handlers) {
					handlers.slice().forEach(function(handler) {
						handler.onbroadcast(b);
					});
				}
			}
			if (b.global) {
				this._propagate(b);
			}
			return b;
		}
function ( b ) { var map = b . global ? this . _globals : this . _locals [ gui . $contextid ] ; if ( gui . hasModule ( 'gui-spirits@wunderbyte.com' ) ) { if ( ! gui . spiritualized ) { if ( b . type !== gui . BROADCAST_WILL_SPIRITUALIZE ) { // TODO: cache broadcast until spiritualized? } } } if ( this . $target ) { if ( ! b . global ) { b . target = this . $target ; } this . $target = null ; } if ( b instanceof gui . Broadcast === false ) { b = new gui . Broadcast ( b ) ; } if ( map ) { var handlers = map [ b . type ] ; if ( handlers ) { handlers . slice ( ) . forEach ( function ( handler ) { handler . onbroadcast ( b ) ; } ) ; } } if ( b . global ) { this . _propagate ( b ) ; } return b ; }
Dispatch broadcast.
@param {gui.Broadcast|Map<String,object>} b
Dispatch broadcast .