bower_components/ion.rangeSlider/js/ion.rangeSlider.js
function (e) {
            if (this.current_plugin !== this.plugin_count) {
                return;
            }

            if (this.is_active) {
                this.is_active = false;
            } else {
                return;
            }

            this.$cache.cont.find(".state_hover").removeClass("state_hover");

            this.force_redraw = true;

            if (is_old_ie) {
                $("*").prop("unselectable", false);
            }

            this.updateScene();
            this.restoreOriginalMinInterval();

            // callbacks call
            if ($.contains(this.$cache.cont[0], e.target) || this.dragging) {
                this.callOnFinish();
            }
            
            this.dragging = false;
        }
function (e) {
            if (this.current_plugin !== this.plugin_count) {
                return;
            }

            if (this.is_active) {
                this.is_active = false;
            } else {
                return;
            }

            this.$cache.cont.find(".state_hover").removeClass("state_hover");

            this.force_redraw = true;

            if (is_old_ie) {
                $("*").prop("unselectable", false);
            }

            this.updateScene();
            this.restoreOriginalMinInterval();

            // callbacks call
            if ($.contains(this.$cache.cont[0], e.target) || this.dragging) {
                this.callOnFinish();
            }
            
            this.dragging = false;
        }
function ( e ) { if ( this . current_plugin !== this . plugin_count ) { return ; } if ( this . is_active ) { this . is_active = false ; } else { return ; } this . $cache . cont . find ( ".state_hover" ) . removeClass ( "state_hover" ) ; this . force_redraw = true ; if ( is_old_ie ) { $ ( "*" ) . prop ( "unselectable" , false ) ; } this . updateScene ( ) ; this . restoreOriginalMinInterval ( ) ; // callbacks call if ( $ . contains ( this . $cache . cont [ 0 ] , e . target ) || this . dragging ) { this . callOnFinish ( ) ; } this . dragging = false ; }
Mouseup or touchend
only for handlers

@param e {Object} event object
Mouseup or touchend only for handlers