lib/renderer.js
function destructureMessage (msg) {
  const keys = Object.keys(msg)
  var res = ''
  for (var i = 0; i < keys.length; i++) {
    var key = keys[i]
    var val = msg[key]
    if (i !== 0) res += '\n'
    res += chalk.blue('  "' + key + '"')
    res += ': '
    res += chalk.green('"' + val + '"')
  }
  return res
}
function destructureMessage (msg) {
  const keys = Object.keys(msg)
  var res = ''
  for (var i = 0; i < keys.length; i++) {
    var key = keys[i]
    var val = msg[key]
    if (i !== 0) res += '\n'
    res += chalk.blue('  "' + key + '"')
    res += ': '
    res += chalk.green('"' + val + '"')
  }
  return res
}
function destructureMessage ( msg ) { const keys = Object . keys ( msg ) var res = '' for ( var i = 0 ; i < keys . length ; i ++ ) { var key = keys [ i ] var val = msg [ key ] if ( i !== 0 ) res += '\n' res += chalk . blue ( '  "' + key + '"' ) res += ': ' res += chalk . green ( '"' + val + '"' ) } return res }
destructure a message onto an object if the message is an object. obj -> str
destructure a message onto an object if the message is an object . obj - > str