examples/FBXLoader.js
function ( UVNode ) {

			var mappingType = UVNode.MappingInformationType;
			var referenceType = UVNode.ReferenceInformationType;
			var buffer = UVNode.UV.a;
			var indexBuffer = [];
			if ( referenceType === 'IndexToDirect' ) {

				indexBuffer = UVNode.UVIndex.a;

			}

			return {
				dataSize: 2,
				buffer: buffer,
				indices: indexBuffer,
				mappingType: mappingType,
				referenceType: referenceType
			};

		}
function ( UVNode ) {

			var mappingType = UVNode.MappingInformationType;
			var referenceType = UVNode.ReferenceInformationType;
			var buffer = UVNode.UV.a;
			var indexBuffer = [];
			if ( referenceType === 'IndexToDirect' ) {

				indexBuffer = UVNode.UVIndex.a;

			}

			return {
				dataSize: 2,
				buffer: buffer,
				indices: indexBuffer,
				mappingType: mappingType,
				referenceType: referenceType
			};

		}
function ( UVNode ) { var mappingType = UVNode . MappingInformationType ; var referenceType = UVNode . ReferenceInformationType ; var buffer = UVNode . UV . a ; var indexBuffer = [ ] ; if ( referenceType === 'IndexToDirect' ) { indexBuffer = UVNode . UVIndex . a ; } return { dataSize : 2 , buffer : buffer , indices : indexBuffer , mappingType : mappingType , referenceType : referenceType } ; }
Parse UVs from FBXTree.Objects.Geometry.LayerElementUV if it exists
Parse UVs from FBXTree . Objects . Geometry . LayerElementUV if it exists