common/py_vulcanize/third_party/rjsmin/bench/markermanager.js
function ProjectionHelperOverlay(map) {

  this.setMap(map);

  var TILEFACTOR = 8;
  var TILESIDE = 1 << TILEFACTOR;
  var RADIUS = 7;

  this._map = map;
  this._zoom = -1;
  this._X0 =
  this._Y0 =
  this._X1 =
  this._Y1 = -1;


}
function ProjectionHelperOverlay(map) {

  this.setMap(map);

  var TILEFACTOR = 8;
  var TILESIDE = 1 << TILEFACTOR;
  var RADIUS = 7;

  this._map = map;
  this._zoom = -1;
  this._X0 =
  this._Y0 =
  this._X1 =
  this._Y1 = -1;


}
function ProjectionHelperOverlay ( map ) { this . setMap ( map ) ; var TILEFACTOR = 8 ; var TILESIDE = 1 << TILEFACTOR ; var RADIUS = 7 ; this . _map = map ; this . _zoom = - 1 ; this . _X0 = this . _Y0 = this . _X1 = this . _Y1 = - 1 ; }
Projection overlay helper. Helps in calculating
that markers get into the right grid.
@constructor
@param {Map} map The map to manage.
Projection overlay helper . Helps in calculating that markers get into the right grid .