dist/claygl.es.js
function (x, y, forcePickAll) {
        var out = this.pickAll(x, y, [], forcePickAll);
        return out[0] || null;
    }
function (x, y, forcePickAll) {
        var out = this.pickAll(x, y, [], forcePickAll);
        return out[0] || null;
    }
function ( x , y , forcePickAll ) { var out = this . pickAll ( x , y , [ ] , forcePickAll ) ; return out [ 0 ] || null ; }
Pick the nearest intersection object in the scene
@param  {number} x Mouse position x
@param  {number} y Mouse position y
@param  {boolean} [forcePickAll=false] ignore ignorePicking
@return {clay.picking.RayPicking~Intersection}
Pick the nearest intersection object in the scene