lib/kissy/5.0.0-alpha.3/build/node-debug.js
function () {
            var self = this, l = self.length, needClone = self.length > 1, originArgs = util.makeArray(arguments);
            var cfg = originArgs[0];
            var AnimConstructor = Anim;
            if (cfg.to) {
                AnimConstructor = cfg.Anim || Anim;
            } else {
                cfg = originArgs[1];
                if (cfg) {
                    AnimConstructor = cfg.Anim || Anim;
                }
            }
            for (var i = 0; i < l; i++) {
                var elem = self[i];
                var args = needClone ? util.clone(originArgs) : originArgs, arg0 = args[0];
                if (arg0.to) {
                    arg0.node = elem;
                    new AnimConstructor(arg0).run();
                } else {
                    AnimConstructor.apply(undefined, [elem].concat(args)).run();
                }
            }
            return self;
        }
function () {
            var self = this, l = self.length, needClone = self.length > 1, originArgs = util.makeArray(arguments);
            var cfg = originArgs[0];
            var AnimConstructor = Anim;
            if (cfg.to) {
                AnimConstructor = cfg.Anim || Anim;
            } else {
                cfg = originArgs[1];
                if (cfg) {
                    AnimConstructor = cfg.Anim || Anim;
                }
            }
            for (var i = 0; i < l; i++) {
                var elem = self[i];
                var args = needClone ? util.clone(originArgs) : originArgs, arg0 = args[0];
                if (arg0.to) {
                    arg0.node = elem;
                    new AnimConstructor(arg0).run();
                } else {
                    AnimConstructor.apply(undefined, [elem].concat(args)).run();
                }
            }
            return self;
        }
function ( ) { var self = this , l = self . length , needClone = self . length > 1 , originArgs = util . makeArray ( arguments ) ; var cfg = originArgs [ 0 ] ; var AnimConstructor = Anim ; if ( cfg . to ) { AnimConstructor = cfg . Anim || Anim ; } else { cfg = originArgs [ 1 ] ; if ( cfg ) { AnimConstructor = cfg . Anim || Anim ; } } for ( var i = 0 ; i < l ; i ++ ) { var elem = self [ i ] ; var args = needClone ? util . clone ( originArgs ) : originArgs , arg0 = args [ 0 ] ; if ( arg0 . to ) { arg0 . node = elem ; new AnimConstructor ( arg0 ) . run ( ) ; } else { AnimConstructor . apply ( undefined , [ elem ] . concat ( args ) ) . run ( ) ; } } return self ; }
animate for current node list.
@chainable
@member KISSY.Node
animate for current node list .