public/js-roguelike-skeleton/src/multi-object-manager.js
function(x, y, filter){
            var arr = this.get(x, y, filter);
            for(var i = arr.length - 1; i >= 0; i--){
                this.remove(arr[i]);
            }
        }
function(x, y, filter){
            var arr = this.get(x, y, filter);
            for(var i = arr.length - 1; i >= 0; i--){
                this.remove(arr[i]);
            }
        }
function ( x , y , filter ) { var arr = this . get ( x , y , filter ) ; for ( var i = arr . length - 1 ; i >= 0 ; i -- ) { this . remove ( arr [ i ] ) ; } }
Remove all objects from given location.
@method removeAt
@param {Number} x - Tile map x coord.
@param {Number} y - Tile map y coord.
@param {Function} [filter] - A function to filter the objects removed `function(object){  return true }`.
Remove all objects from given location .