packages/demos/bower_components/shadydom/shadydom.min.js
function _composeTree() {
    var this$1 = this;

    this._updateChildNodes(this.host, this._composeNode(this.host));
    var p$ = this._insertionPoints || [];
    for (var i=0, l=p$.length, p, parent; (i<l) && (p=p$[i]); i++) {
      parent = tree.Logical.getParentNode(p);
      if ((parent !== this$1.host) && (parent !== this$1)) {
        this$1._updateChildNodes(parent, this$1._composeNode(parent));
      }
    }
  }
function _composeTree() {
    var this$1 = this;

    this._updateChildNodes(this.host, this._composeNode(this.host));
    var p$ = this._insertionPoints || [];
    for (var i=0, l=p$.length, p, parent; (i<l) && (p=p$[i]); i++) {
      parent = tree.Logical.getParentNode(p);
      if ((parent !== this$1.host) && (parent !== this$1)) {
        this$1._updateChildNodes(parent, this$1._composeNode(parent));
      }
    }
  }
function _composeTree ( ) { var this$1 = this ; this . _updateChildNodes ( this . host , this . _composeNode ( this . host ) ) ; var p$ = this . _insertionPoints || [ ] ; for ( var i = 0 , l = p$ . length , p , parent ; ( i < l ) && ( p = p$ [ i ] ) ; i ++ ) { parent = tree . Logical . getParentNode ( p ) ; if ( ( parent !== this$1 . host ) && ( parent !== this$1 ) ) { this$1 . _updateChildNodes ( parent , this$1 . _composeNode ( parent ) ) ; } } }
Reify dom such that it is at its correct rendering position based on logical distribution.
Reify dom such that it is at its correct rendering position based on logical distribution .