examples/FBXLoader.js
function ( ColorNode ) {

			var mappingType = ColorNode.MappingInformationType;
			var referenceType = ColorNode.ReferenceInformationType;
			var buffer = ColorNode.Colors.a;
			var indexBuffer = [];
			if ( referenceType === 'IndexToDirect' ) {

				indexBuffer = ColorNode.ColorIndex.a;

			}

			return {
				dataSize: 4,
				buffer: buffer,
				indices: indexBuffer,
				mappingType: mappingType,
				referenceType: referenceType
			};

		}
function ( ColorNode ) {

			var mappingType = ColorNode.MappingInformationType;
			var referenceType = ColorNode.ReferenceInformationType;
			var buffer = ColorNode.Colors.a;
			var indexBuffer = [];
			if ( referenceType === 'IndexToDirect' ) {

				indexBuffer = ColorNode.ColorIndex.a;

			}

			return {
				dataSize: 4,
				buffer: buffer,
				indices: indexBuffer,
				mappingType: mappingType,
				referenceType: referenceType
			};

		}
function ( ColorNode ) { var mappingType = ColorNode . MappingInformationType ; var referenceType = ColorNode . ReferenceInformationType ; var buffer = ColorNode . Colors . a ; var indexBuffer = [ ] ; if ( referenceType === 'IndexToDirect' ) { indexBuffer = ColorNode . ColorIndex . a ; } return { dataSize : 4 , buffer : buffer , indices : indexBuffer , mappingType : mappingType , referenceType : referenceType } ; }
Parse Vertex Colors from FBXTree.Objects.Geometry.LayerElementColor if it exists
Parse Vertex Colors from FBXTree . Objects . Geometry . LayerElementColor if it exists