public/js-roguelike-skeleton/src/renderer.js
function(x, y){
            return {
                x: Math.floor(x / this.tileSize) + this.originX,
                y: Math.floor(y / this.tileSize) + this.originY
            };
        }
function(x, y){
            return {
                x: Math.floor(x / this.tileSize) + this.originX,
                y: Math.floor(y / this.tileSize) + this.originY
            };
        }
function ( x , y ) { return { x : Math . floor ( x / this . tileSize ) + this . originX , y : Math . floor ( y / this . tileSize ) + this . originY } ; }
Converts map view pixel coords to map tile coords. Map view pixel coords are relative to the top left of the canvas element.
@method pixelToTileCoords
@param {Number} x - Map view pixel x coord.
@param {Number} y - Map view pixel y coord.
@return {Object|False}  {x: 0, y: 0}
Converts map view pixel coords to map tile coords . Map view pixel coords are relative to the top left of the canvas element .