dist/viewer.common.js
function Viewer(element) {
    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
    classCallCheck(this, Viewer);

    if (!element || element.nodeType !== 1) {
      throw new Error('The first argument is required and must be an element.');
    }

    this.element = element;
    this.options = assign({}, DEFAULTS, isPlainObject(options) && options);
    this.action = false;
    this.fading = false;
    this.fulled = false;
    this.hiding = false;
    this.index = 0;
    this.isImg = false;
    this.length = 0;
    this.played = false;
    this.playing = false;
    this.pointers = {};
    this.ready = false;
    this.showing = false;
    this.timeout = false;
    this.tooltipping = false;
    this.viewed = false;
    this.viewing = false;
    this.isShown = false;
    this.wheeling = false;
    this.init();
  }
function Viewer(element) {
    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
    classCallCheck(this, Viewer);

    if (!element || element.nodeType !== 1) {
      throw new Error('The first argument is required and must be an element.');
    }

    this.element = element;
    this.options = assign({}, DEFAULTS, isPlainObject(options) && options);
    this.action = false;
    this.fading = false;
    this.fulled = false;
    this.hiding = false;
    this.index = 0;
    this.isImg = false;
    this.length = 0;
    this.played = false;
    this.playing = false;
    this.pointers = {};
    this.ready = false;
    this.showing = false;
    this.timeout = false;
    this.tooltipping = false;
    this.viewed = false;
    this.viewing = false;
    this.isShown = false;
    this.wheeling = false;
    this.init();
  }
function Viewer ( element ) { var options = arguments . length > 1 && arguments [ 1 ] !== undefined ? arguments [ 1 ] : { } ; classCallCheck ( this , Viewer ) ; if ( ! element || element . nodeType !== 1 ) { throw new Error ( 'The first argument is required and must be an element.' ) ; } this . element = element ; this . options = assign ( { } , DEFAULTS , isPlainObject ( options ) && options ) ; this . action = false ; this . fading = false ; this . fulled = false ; this . hiding = false ; this . index = 0 ; this . isImg = false ; this . length = 0 ; this . played = false ; this . playing = false ; this . pointers = { } ; this . ready = false ; this . showing = false ; this . timeout = false ; this . tooltipping = false ; this . viewed = false ; this . viewing = false ; this . isShown = false ; this . wheeling = false ; this . init ( ) ; }
Create a new Viewer.
@param {Element} element - The target element for viewing.
@param {Object} [options={}] - The configuration options.
Create a new Viewer .