dist/claygl.es.js
function (attachment, target) {
        // TODO depth extension check ?
        this._textures[attachment] = null;
        if (this._boundRenderer) {
            var cache = this._cache;
            cache.use(this._boundRenderer.__uid__);
            this._doDetach(this._boundRenderer.gl, attachment, target);
        }
    }
function (attachment, target) {
        // TODO depth extension check ?
        this._textures[attachment] = null;
        if (this._boundRenderer) {
            var cache = this._cache;
            cache.use(this._boundRenderer.__uid__);
            this._doDetach(this._boundRenderer.gl, attachment, target);
        }
    }
function ( attachment , target ) { // TODO depth extension check ? this . _textures [ attachment ] = null ; if ( this . _boundRenderer ) { var cache = this . _cache ; cache . use ( this . _boundRenderer . __uid__ ) ; this . _doDetach ( this . _boundRenderer . gl , attachment , target ) ; } }
Detach a texture
@param  {number} [attachment=gl.COLOR_ATTACHMENT0]
@param  {number} [target=gl.TEXTURE_2D]
Detach a texture