src/tiledimage.js
function() {
        var xUpdated = this._xSpring.update();
        var yUpdated = this._ySpring.update();
        var scaleUpdated = this._scaleSpring.update();
        var degreesUpdated = this._degreesSpring.update();

        if (xUpdated || yUpdated || scaleUpdated || degreesUpdated) {
            this._updateForScale();
            this._needsDraw = true;
            return true;
        }

        return false;
    }
function() {
        var xUpdated = this._xSpring.update();
        var yUpdated = this._ySpring.update();
        var scaleUpdated = this._scaleSpring.update();
        var degreesUpdated = this._degreesSpring.update();

        if (xUpdated || yUpdated || scaleUpdated || degreesUpdated) {
            this._updateForScale();
            this._needsDraw = true;
            return true;
        }

        return false;
    }
function ( ) { var xUpdated = this . _xSpring . update ( ) ; var yUpdated = this . _ySpring . update ( ) ; var scaleUpdated = this . _scaleSpring . update ( ) ; var degreesUpdated = this . _degreesSpring . update ( ) ; if ( xUpdated || yUpdated || scaleUpdated || degreesUpdated ) { this . _updateForScale ( ) ; this . _needsDraw = true ; return true ; } return false ; }
Updates the TiledImage's bounds, animating if needed.
@returns {Boolean} Whether the TiledImage animated.
Updates the TiledImage s bounds animating if needed .