dist/howler.js
function(arraybuffer, self) {
    // Fire a load error if something broke.
    var error = function() {
      self._emit('loaderror', null, 'Decoding audio data failed.');
    };

    // Load the sound on success.
    var success = function(buffer) {
      if (buffer && self._sounds.length > 0) {
        cache[self._src] = buffer;
        loadSound(self, buffer);
      } else {
        error();
      }
    };

    // Decode the buffer into an audio source.
    if (typeof Promise !== 'undefined' && Howler.ctx.decodeAudioData.length === 1) {
      Howler.ctx.decodeAudioData(arraybuffer).then(success).catch(error);
    } else {
      Howler.ctx.decodeAudioData(arraybuffer, success, error);
    }
  }
function(arraybuffer, self) {
    // Fire a load error if something broke.
    var error = function() {
      self._emit('loaderror', null, 'Decoding audio data failed.');
    };

    // Load the sound on success.
    var success = function(buffer) {
      if (buffer && self._sounds.length > 0) {
        cache[self._src] = buffer;
        loadSound(self, buffer);
      } else {
        error();
      }
    };

    // Decode the buffer into an audio source.
    if (typeof Promise !== 'undefined' && Howler.ctx.decodeAudioData.length === 1) {
      Howler.ctx.decodeAudioData(arraybuffer).then(success).catch(error);
    } else {
      Howler.ctx.decodeAudioData(arraybuffer, success, error);
    }
  }
function ( arraybuffer , self ) { // Fire a load error if something broke. var error = function ( ) { self . _emit ( 'loaderror' , null , 'Decoding audio data failed.' ) ; } ; // Load the sound on success. var success = function ( buffer ) { if ( buffer && self . _sounds . length > 0 ) { cache [ self . _src ] = buffer ; loadSound ( self , buffer ) ; } else { error ( ) ; } } ; // Decode the buffer into an audio source. if ( typeof Promise !== 'undefined' && Howler . ctx . decodeAudioData . length === 1 ) { Howler . ctx . decodeAudioData ( arraybuffer ) . then ( success ) . catch ( error ) ; } else { Howler . ctx . decodeAudioData ( arraybuffer , success , error ) ; } }
Decode audio data from an array buffer.
@param  {ArrayBuffer} arraybuffer The audio data.
@param  {Howl}        self
Decode audio data from an array buffer .