docs/static/kute-page_files/common.d313593452690288a963.js
function (info) { return Object.keys(info).reduce(function (escaped, key) {
      var ref = info.__dangerouslyDisableSanitizers;
      var isDisabled = ref && ref.indexOf(key) > -1;
      var val = info[key];
      escaped[key] = val;
      if (key === '__dangerouslyDisableSanitizers') {
        return escaped
      }
      if (!isDisabled) {
        if (typeof val === 'string') {
          escaped[key] = escapeHTML(val);
        } else if (index$2$1(val)) {
          escaped[key] = escape(val);
        } else if (isArray(val)) {
          escaped[key] = val.map(escape);
        } else {
          escaped[key] = val;
        }
      } else {
        escaped[key] = val;
      }

      return escaped
    }, {}); }
function (info) { return Object.keys(info).reduce(function (escaped, key) {
      var ref = info.__dangerouslyDisableSanitizers;
      var isDisabled = ref && ref.indexOf(key) > -1;
      var val = info[key];
      escaped[key] = val;
      if (key === '__dangerouslyDisableSanitizers') {
        return escaped
      }
      if (!isDisabled) {
        if (typeof val === 'string') {
          escaped[key] = escapeHTML(val);
        } else if (index$2$1(val)) {
          escaped[key] = escape(val);
        } else if (isArray(val)) {
          escaped[key] = val.map(escape);
        } else {
          escaped[key] = val;
        }
      } else {
        escaped[key] = val;
      }

      return escaped
    }, {}); }
function ( info ) { return Object . keys ( info ) . reduce ( function ( escaped , key ) { var ref = info . __dangerouslyDisableSanitizers ; var isDisabled = ref && ref . indexOf ( key ) > - 1 ; var val = info [ key ] ; escaped [ key ] = val ; if ( key === '__dangerouslyDisableSanitizers' ) { return escaped } if ( ! isDisabled ) { if ( typeof val === 'string' ) { escaped [ key ] = escapeHTML ( val ) ; } else if ( index$2$1 ( val ) ) { escaped [ key ] = escape ( val ) ; } else if ( isArray ( val ) ) { escaped [ key ] = val . map ( escape ) ; } else { escaped [ key ] = val ; } } else { escaped [ key ] = val ; } return escaped } , { } ) ; }
sanitizes potentially dangerous characters
sanitizes potentially dangerous characters