system/output/renderer/webgl.js
function() {
		var gl = this.gl;

		var program = gl.createProgram();
		gl.attachShader( program, this.vertexShader );
		gl.attachShader( program, this.fragmentShader );
		gl.linkProgram( program );	
		gl.useProgram( program );

		this.program = program;
	}
function() {
		var gl = this.gl;

		var program = gl.createProgram();
		gl.attachShader( program, this.vertexShader );
		gl.attachShader( program, this.fragmentShader );
		gl.linkProgram( program );	
		gl.useProgram( program );

		this.program = program;
	}
function ( ) { var gl = this . gl ; var program = gl . createProgram ( ) ; gl . attachShader ( program , this . vertexShader ) ; gl . attachShader ( program , this . fragmentShader ) ; gl . linkProgram ( program ) ; gl . useProgram ( program ) ; this . program = program ; }
Initialize WebGL program.
Initialize WebGL program .