lib/Map.js
function() {
    var projection = this.projection;
    
    this.datasources.forEach(function(datasource) {
      datasource.load && datasource.load(function(error) {
        datasource.project && datasource.project(projection);
      });
    });
  }
function() {
    var projection = this.projection;
    
    this.datasources.forEach(function(datasource) {
      datasource.load && datasource.load(function(error) {
        datasource.project && datasource.project(projection);
      });
    });
  }
function ( ) { var projection = this . projection ; this . datasources . forEach ( function ( datasource ) { datasource . load && datasource . load ( function ( error ) { datasource . project && datasource . project ( projection ) ; } ) ; } ) ; }
Triggers all the map's datasources to prepare themselves. Usually this
connecting to a database, loading and processing a file, etc.
Calling this method is completely optional, but allows you to speed up
rendering of the first tile.
Triggers all the map s datasources to prepare themselves . Usually this connecting to a database loading and processing a file etc . Calling this method is completely optional but allows you to speed up rendering of the first tile .