src/Keyboard.js
function(charCode) {

        // We extend KeyEvent
        KeyEvent.apply(this);

        /**
         * The Unicode codepoint of the character that would be typed by the
         * key pressed.
         *
         * @type {Number}
         */
        this.charCode = charCode;

        // Pull keysym from char code
        this.keysym = keysym_from_charcode(charCode);

        // Keypress is always reliable
        this.reliable = true;

    }
function(charCode) {

        // We extend KeyEvent
        KeyEvent.apply(this);

        /**
         * The Unicode codepoint of the character that would be typed by the
         * key pressed.
         *
         * @type {Number}
         */
        this.charCode = charCode;

        // Pull keysym from char code
        this.keysym = keysym_from_charcode(charCode);

        // Keypress is always reliable
        this.reliable = true;

    }
function ( charCode ) { // We extend KeyEvent KeyEvent . apply ( this ) ; /**
         * The Unicode codepoint of the character that would be typed by the
         * key pressed.
         *
         * @type {Number}
         */ this . charCode = charCode ; // Pull keysym from char code this . keysym = keysym_from_charcode ( charCode ) ; // Keypress is always reliable this . reliable = true ; }
Information related to the pressing of a key, which MUST be
associated with a printable character. The presence or absence of any
information within this object is browser-dependent.

@private
@constructor
@augments Guacamole.Keyboard.KeyEvent
@param {Number} charCode The Unicode codepoint of the character that
would be typed by the key pressed.
Information related to the pressing of a key which MUST be associated with a printable character . The presence or absence of any information within this object is browser - dependent .