src/common/js/winjs/js/ui.js
function fitTop(bottomConstraint, flyoutMeasurements) {
                            nextTop = bottomConstraint - flyoutMeasurements.totalHeight;
                            nextAnimOffset = AnimationOffsets.top;
                            return (nextTop >= _Overlay._Overlay._keyboardInfo._visibleDocTop &&
                                    nextTop + flyoutMeasurements.totalHeight <= _Overlay._Overlay._keyboardInfo._visibleDocBottom);
                        }
function fitTop(bottomConstraint, flyoutMeasurements) {
                            nextTop = bottomConstraint - flyoutMeasurements.totalHeight;
                            nextAnimOffset = AnimationOffsets.top;
                            return (nextTop >= _Overlay._Overlay._keyboardInfo._visibleDocTop &&
                                    nextTop + flyoutMeasurements.totalHeight <= _Overlay._Overlay._keyboardInfo._visibleDocBottom);
                        }
function fitTop ( bottomConstraint , flyoutMeasurements ) { nextTop = bottomConstraint - flyoutMeasurements . totalHeight ; nextAnimOffset = AnimationOffsets . top ; return ( nextTop >= _Overlay . _Overlay . _keyboardInfo . _visibleDocTop && nextTop + flyoutMeasurements . totalHeight <= _Overlay . _Overlay . _keyboardInfo . _visibleDocBottom ) ; }
See if we can fit in various places, fitting in the main view, ignoring viewport changes, like for the IHM.
See if we can fit in various places fitting in the main view ignoring viewport changes like for the IHM .