build/phaser-spine.js
function () {
		var updateCache = this.cache;
		for (var i = 0, n = updateCache.length; i < n; i++)
			updateCache[i].update();
	}
function () {
		var updateCache = this.cache;
		for (var i = 0, n = updateCache.length; i < n; i++)
			updateCache[i].update();
	}
function ( ) { var updateCache = this . cache ; for ( var i = 0 , n = updateCache . length ; i < n ; i ++ ) updateCache [ i ] . update ( ) ; }
Updates the world transform for each bone and applies constraints.
Updates the world transform for each bone and applies constraints .