vm/src/lib.js
function (table) {
			if (!((table || shine.EMPTY_OBJ) instanceof shine.Table)) throw new shine.Error('Bad argument #1 in pairs(). Table expected');
			return [shine.lib.next, table];
		}
function (table) {
			if (!((table || shine.EMPTY_OBJ) instanceof shine.Table)) throw new shine.Error('Bad argument #1 in pairs(). Table expected');
			return [shine.lib.next, table];
		}
function ( table ) { if ( ! ( ( table || shine . EMPTY_OBJ ) instanceof shine . Table ) ) throw new shine . Error ( 'Bad argument #1 in pairs(). Table expected' ) ; return [ shine . lib . next , table ] ; }
Implementation of Lua's pairs function.
@param {object} table The table to be iterated over.
Implementation of Lua s pairs function .