lib/decoder.js
function buildStars(numVerts, cells) {
  var stars = new Array(numVerts)
  for(var i=0; i<numVerts; ++i) {
    stars[i] = []
  }
  var numCells = cells.length
  for(var i=0; i<numCells; ++i) {
    var f = cells[i]
    for(var j=0; j<3; ++j) {
      stars[f[j]].push(i)
    }
  }
  return stars
}
function buildStars(numVerts, cells) {
  var stars = new Array(numVerts)
  for(var i=0; i<numVerts; ++i) {
    stars[i] = []
  }
  var numCells = cells.length
  for(var i=0; i<numCells; ++i) {
    var f = cells[i]
    for(var j=0; j<3; ++j) {
      stars[f[j]].push(i)
    }
  }
  return stars
}
function buildStars ( numVerts , cells ) { var stars = new Array ( numVerts ) for ( var i = 0 ; i < numVerts ; ++ i ) { stars [ i ] = [ ] } var numCells = cells . length for ( var i = 0 ; i < numCells ; ++ i ) { var f = cells [ i ] for ( var j = 0 ; j < 3 ; ++ j ) { stars [ f [ j ] ] . push ( i ) } } return stars }
Construct all stars of a mesh
Construct all stars of a mesh