system/output/renderer/canvas2d.js
function() {
		this.width = 256;
		this.height = 224;
		this.data = new Uint8Array( this.width * this.height * 4 );

		for ( var i = 0; i < this.data.length; i++  ) {
			this.data[ i ] = 0xff;
		}

		this.context = getContext( this.el );
		this.image = this.context.getImageData( 0, 0, this.width, this.height );

		this.index = 0;
	}
function() {
		this.width = 256;
		this.height = 224;
		this.data = new Uint8Array( this.width * this.height * 4 );

		for ( var i = 0; i < this.data.length; i++  ) {
			this.data[ i ] = 0xff;
		}

		this.context = getContext( this.el );
		this.image = this.context.getImageData( 0, 0, this.width, this.height );

		this.index = 0;
	}
function ( ) { this . width = 256 ; this . height = 224 ; this . data = new Uint8Array ( this . width * this . height * 4 ) ; for ( var i = 0 ; i < this . data . length ; i ++ ) { this . data [ i ] = 0xff ; } this . context = getContext ( this . el ) ; this . image = this . context . getImageData ( 0 , 0 , this . width , this . height ) ; this . index = 0 ; }
Initialize the video output.
Initialize the video output .