dist/node/miso.storyboard.deps.0.0.1.js
function leaf_to( sceneName, argsArr, deferred ) {
    
    this._transitioning = true;
    var complete = this._complete = deferred || _.Deferred(),
    args = argsArr ? argsArr : [],
    handlerComplete = _.Deferred()
      .done(_.bind(function() {
        this._transitioning = false;
        this._current = sceneName;
        complete.resolve();
      }, this))
      .fail(_.bind(function() {
        this._transitioning = false;
        complete.reject();
      }, this));

    this.handlers[sceneName].call(this._context, args, handlerComplete);

    return complete.promise();
  }
function leaf_to( sceneName, argsArr, deferred ) {
    
    this._transitioning = true;
    var complete = this._complete = deferred || _.Deferred(),
    args = argsArr ? argsArr : [],
    handlerComplete = _.Deferred()
      .done(_.bind(function() {
        this._transitioning = false;
        this._current = sceneName;
        complete.resolve();
      }, this))
      .fail(_.bind(function() {
        this._transitioning = false;
        complete.reject();
      }, this));

    this.handlers[sceneName].call(this._context, args, handlerComplete);

    return complete.promise();
  }
function leaf_to ( sceneName , argsArr , deferred ) { this . _transitioning = true ; var complete = this . _complete = deferred || _ . Deferred ( ) , args = argsArr ? argsArr : [ ] , handlerComplete = _ . Deferred ( ) . done ( _ . bind ( function ( ) { this . _transitioning = false ; this . _current = sceneName ; complete . resolve ( ) ; } , this ) ) . fail ( _ . bind ( function ( ) { this . _transitioning = false ; complete . reject ( ) ; } , this ) ) ; this . handlers [ sceneName ] . call ( this . _context , args , handlerComplete ) ; return complete . promise ( ) ; }
Used as the to function to scenes which do not have children These scenes only have their own enter and exit.
Used as the to function to scenes which do not have children These scenes only have their own enter and exit .