src/components/scene/pool.js
function () {
    var el;
    el = document.createElement('a-entity');
    el.play = this.wrapPlay(el.play);
    el.setAttribute('mixin', this.data.mixin);
    el.object3D.visible = false;
    el.pause();
    this.container.appendChild(el);
    this.availableEls.push(el);
  }
function () {
    var el;
    el = document.createElement('a-entity');
    el.play = this.wrapPlay(el.play);
    el.setAttribute('mixin', this.data.mixin);
    el.object3D.visible = false;
    el.pause();
    this.container.appendChild(el);
    this.availableEls.push(el);
  }
function ( ) { var el ; el = document . createElement ( 'a-entity' ) ; el . play = this . wrapPlay ( el . play ) ; el . setAttribute ( 'mixin' , this . data . mixin ) ; el . object3D . visible = false ; el . pause ( ) ; this . container . appendChild ( el ) ; this . availableEls . push ( el ) ; }
Add a new entity to the list of available entities.
Add a new entity to the list of available entities .