examples/bower_components/polymer/polymer.js
function(inEvent) {
      var t = inEvent._target;
      if (t) {
        t.dispatchEvent(inEvent);
        // clone the event for the gesture system to process
        // clone after dispatch to pick up gesture prevention code
        var clone = this.cloneEvent(inEvent);
        clone.target = t;
        this.fillGestureQueue(clone);
      }
    }
function(inEvent) {
      var t = inEvent._target;
      if (t) {
        t.dispatchEvent(inEvent);
        // clone the event for the gesture system to process
        // clone after dispatch to pick up gesture prevention code
        var clone = this.cloneEvent(inEvent);
        clone.target = t;
        this.fillGestureQueue(clone);
      }
    }
function ( inEvent ) { var t = inEvent . _target ; if ( t ) { t . dispatchEvent ( inEvent ) ; // clone the event for the gesture system to process // clone after dispatch to pick up gesture prevention code var clone = this . cloneEvent ( inEvent ) ; clone . target = t ; this . fillGestureQueue ( clone ) ; } }
Dispatches the event to its target.

@param {Event} inEvent The event to be dispatched.
@return {Boolean} True if an event handler returns true, false otherwise.
Dispatches the event to its target .