dist/melonjs.js
function onDeactivateEvent() {
         // cancel all event subscriptions
         me.event.unsubscribe(this.vpChangeHdlr);
         me.event.unsubscribe(this.vpResizeHdlr);
         me.event.unsubscribe(this.vpLoadedHdlr);
       }
function onDeactivateEvent() {
         // cancel all event subscriptions
         me.event.unsubscribe(this.vpChangeHdlr);
         me.event.unsubscribe(this.vpResizeHdlr);
         me.event.unsubscribe(this.vpLoadedHdlr);
       }
function onDeactivateEvent ( ) { // cancel all event subscriptions me . event . unsubscribe ( this . vpChangeHdlr ) ; me . event . unsubscribe ( this . vpResizeHdlr ) ; me . event . unsubscribe ( this . vpLoadedHdlr ) ; }
called when the layer is removed from the game world or a container
called when the layer is removed from the game world or a container