src/entity/draggable.js
function (e) {
            if (this.dragging === true) {
                this.pos.set(e.gameX, e.gameY, this.pos.z); //TODO : z ?
                this.pos.sub(this.grabOffset);
            }
        }
function (e) {
            if (this.dragging === true) {
                this.pos.set(e.gameX, e.gameY, this.pos.z); //TODO : z ?
                this.pos.sub(this.grabOffset);
            }
        }
function ( e ) { if ( this . dragging === true ) { this . pos . set ( e . gameX , e . gameY , this . pos . z ) ; //TODO : z ? this . pos . sub ( this . grabOffset ) ; } }
Gets called when the user drags this entity around
@name dragMove
@memberOf me.DraggableEntity
@function
@param {Object} x the pointer event
Gets called when the user drags this entity around