dist/melonjs.js
function move(x, y) {
         this.moveTo(this.pos.x + x, this.pos.y + y);
       }
function move(x, y) {
         this.moveTo(this.pos.x + x, this.pos.y + y);
       }
function move ( x , y ) { this . moveTo ( this . pos . x + x , this . pos . y + y ) ; }
move the camera upper-left position by the specified offset.
@name move
@memberOf me.Camera2d
@see me.Camera2d.focusOn
@function
@param {Number} x
@param {Number} y
@example
// Move the camera up by four pixels
me.game.viewport.move(0, -4);
move the camera upper - left position by the specified offset .