src/formats/collada/ColladaUtils.js
function (uvs) {
            var clamp = true;

            for (var i = 0, len = uvs.length; i < len; i++) {
                if (uvs[i] < 0 || uvs[i] > 1) {
                    clamp = false;
                    break;
                }
            }

            return clamp;
        }
function (uvs) {
            var clamp = true;

            for (var i = 0, len = uvs.length; i < len; i++) {
                if (uvs[i] < 0 || uvs[i] > 1) {
                    clamp = false;
                    break;
                }
            }

            return clamp;
        }
function ( uvs ) { var clamp = true ; for ( var i = 0 , len = uvs . length ; i < len ; i ++ ) { if ( uvs [ i ] < 0 || uvs [ i ] > 1 ) { clamp = false ; break ; } } return clamp ; }
Determines the rendering method for a texture.
The method can be CLAMP or REPEAT.
Internal. Applications should not call this function.
@param {Number[]} uvs The uvs array.
Determines the rendering method for a texture . The method can be CLAMP or REPEAT . Internal . Applications should not call this function .