dist/ngx-document-scanner/bundles/ngx-document-scanner.umd.js
function (positionChangeData) {
                var _this = this;
                // update positions according to current position change
                this.updatePosition(positionChangeData);
                // for each direction:
                // 1. filter the _points that have a role as the direction's limit
                // 2. for top and left find max x | y values, and min for right and bottom
                this.limitDirections.forEach(function (direction) {
                    /** @type {?} */
                    var relevantPoints = _this._points.filter(function (point) {
                        return point.roles.includes(direction);
                    })
                        .map(function (point) {
                        return point[_this.getDirectionAxis(direction)];
                    });
                    /** @type {?} */
                    var limit;
                    if (direction === 'top' || direction === 'left') {
                        limit = Math.max.apply(Math, __spread(relevantPoints));
                    }
                    if (direction === 'right' || direction === 'bottom') {
                        limit = Math.min.apply(Math, __spread(relevantPoints));
                    }
                    _this._limits[direction] = limit;
                });
                this.limits.next(this._limits);
                this.positions.next(Array.from(this._points));
            }
function (positionChangeData) {
                var _this = this;
                // update positions according to current position change
                this.updatePosition(positionChangeData);
                // for each direction:
                // 1. filter the _points that have a role as the direction's limit
                // 2. for top and left find max x | y values, and min for right and bottom
                this.limitDirections.forEach(function (direction) {
                    /** @type {?} */
                    var relevantPoints = _this._points.filter(function (point) {
                        return point.roles.includes(direction);
                    })
                        .map(function (point) {
                        return point[_this.getDirectionAxis(direction)];
                    });
                    /** @type {?} */
                    var limit;
                    if (direction === 'top' || direction === 'left') {
                        limit = Math.max.apply(Math, __spread(relevantPoints));
                    }
                    if (direction === 'right' || direction === 'bottom') {
                        limit = Math.min.apply(Math, __spread(relevantPoints));
                    }
                    _this._limits[direction] = limit;
                });
                this.limits.next(this._limits);
                this.positions.next(Array.from(this._points));
            }
function ( positionChangeData ) { var _this = this ; // update positions according to current position change this . updatePosition ( positionChangeData ) ; // for each direction: // 1. filter the _points that have a role as the direction's limit // 2. for top and left find max x | y values, and min for right and bottom this . limitDirections . forEach ( function ( direction ) { /** @type {?} */ var relevantPoints = _this . _points . filter ( function ( point ) { return point . roles . includes ( direction ) ; } ) . map ( function ( point ) { return point [ _this . getDirectionAxis ( direction ) ] ; } ) ; /** @type {?} */ var limit ; if ( direction === 'top' || direction === 'left' ) { limit = Math . max . apply ( Math , __spread ( relevantPoints ) ) ; } if ( direction === 'right' || direction === 'bottom' ) { limit = Math . min . apply ( Math , __spread ( relevantPoints ) ) ; } _this . _limits [ direction ] = limit ; } ) ; this . limits . next ( this . _limits ) ; this . positions . next ( Array . from ( this . _points ) ) ; }
updates limits and point positions and calls next on the observables
@param {?} positionChangeData - position change event data
@return {?}
updates limits and point positions and calls next on the observables