demo/module-import/js/vendor/three.module.js
function BufferGeometry() {

	Object.defineProperty( this, 'id', { value: bufferGeometryId += 2 } );

	this.uuid = _Math.generateUUID();

	this.name = '';
	this.type = 'BufferGeometry';

	this.index = null;
	this.attributes = {};

	this.morphAttributes = {};

	this.groups = [];

	this.boundingBox = null;
	this.boundingSphere = null;

	this.drawRange = { start: 0, count: Infinity };

	this.userData = {};

}
function BufferGeometry() {

	Object.defineProperty( this, 'id', { value: bufferGeometryId += 2 } );

	this.uuid = _Math.generateUUID();

	this.name = '';
	this.type = 'BufferGeometry';

	this.index = null;
	this.attributes = {};

	this.morphAttributes = {};

	this.groups = [];

	this.boundingBox = null;
	this.boundingSphere = null;

	this.drawRange = { start: 0, count: Infinity };

	this.userData = {};

}
function BufferGeometry ( ) { Object . defineProperty ( this , 'id' , { value : bufferGeometryId += 2 } ) ; this . uuid = _Math . generateUUID ( ) ; this . name = '' ; this . type = 'BufferGeometry' ; this . index = null ; this . attributes = { } ; this . morphAttributes = { } ; this . groups = [ ] ; this . boundingBox = null ; this . boundingSphere = null ; this . drawRange = { start : 0 , count : Infinity } ; this . userData = { } ; }
BufferGeometry uses odd numbers as Id
BufferGeometry uses odd numbers as Id