build/uint64.js
function fromBits (a00, a16, a32, a48) {
		if (typeof a32 == 'undefined') {
			this._a00 = a00 & 0xFFFF
			this._a16 = a00 >>> 16
			this._a32 = a16 & 0xFFFF
			this._a48 = a16 >>> 16
			return this
		}

		this._a00 = a00 | 0
		this._a16 = a16 | 0
		this._a32 = a32 | 0
		this._a48 = a48 | 0

		return this
	}
function fromBits (a00, a16, a32, a48) {
		if (typeof a32 == 'undefined') {
			this._a00 = a00 & 0xFFFF
			this._a16 = a00 >>> 16
			this._a32 = a16 & 0xFFFF
			this._a48 = a16 >>> 16
			return this
		}

		this._a00 = a00 | 0
		this._a16 = a16 | 0
		this._a32 = a32 | 0
		this._a48 = a48 | 0

		return this
	}
function fromBits ( a00 , a16 , a32 , a48 ) { if ( typeof a32 == 'undefined' ) { this . _a00 = a00 & 0xFFFF this . _a16 = a00 >>> 16 this . _a32 = a16 & 0xFFFF this . _a48 = a16 >>> 16 return this } this . _a00 = a00 | 0 this . _a16 = a16 | 0 this . _a32 = a32 | 0 this . _a48 = a48 | 0 return this }
Set the current _UINT64_ object with its low and high bits
@method fromBits
@param {Number} first low bits (8)
@param {Number} second low bits (8)
@param {Number} first high bits (8)
@param {Number} second high bits (8)
or
@param {Number} low bits (32)
@param {Number} high bits (32)
@return ThisExpression
Set the current _UINT64_ object with its low and high bits