src/RenderManager.js
function RenderManager(view) {
	this.running = false;
	this._frame = 0;

	this.view = view;
	this.skipFrames = 0;
	this.skipFramesCounter = 0;
	this.onEnterFrame = new signals.Signal();
	this.onExitFrame = new signals.Signal();
	this.render = this.render.bind(this);
	this.renderLoop = this.renderLoop.bind(this);
}
function RenderManager(view) {
	this.running = false;
	this._frame = 0;

	this.view = view;
	this.skipFrames = 0;
	this.skipFramesCounter = 0;
	this.onEnterFrame = new signals.Signal();
	this.onExitFrame = new signals.Signal();
	this.render = this.render.bind(this);
	this.renderLoop = this.renderLoop.bind(this);
}
function RenderManager ( view ) { this . running = false ; this . _frame = 0 ; this . view = view ; this . skipFrames = 0 ; this . skipFramesCounter = 0 ; this . onEnterFrame = new signals . Signal ( ) ; this . onExitFrame = new signals . Signal ( ) ; this . render = this . render . bind ( this ) ; this . renderLoop = this . renderLoop . bind ( this ) ; }
Manages render timing, pause and unpause
@param {View} view the view to manage
Manages render timing pause and unpause