src/js/hammer.js
function MouseInput() {
    this.evEl = MOUSE_ELEMENT_EVENTS;
    this.evWin = MOUSE_WINDOW_EVENTS;

    this.pressed = false; // mousedown state

    Input.apply(this, arguments);
}
function MouseInput() {
    this.evEl = MOUSE_ELEMENT_EVENTS;
    this.evWin = MOUSE_WINDOW_EVENTS;

    this.pressed = false; // mousedown state

    Input.apply(this, arguments);
}
function MouseInput ( ) { this . evEl = MOUSE_ELEMENT_EVENTS ; this . evWin = MOUSE_WINDOW_EVENTS ; this . pressed = false ; // mousedown state Input . apply ( this , arguments ) ; }
Mouse events input
@constructor
@extends Input
Mouse events input