lost+found/src/html.js
function (char) {
                var
                    newState,
                    tagsOpened = 0 < this._openedTags.length;
                if ("#" === char) {
                    this._hLevel = 1;
                    newState = this._parseTitle;
                } else if ("*" === char || "0" <= char && "9" >= char ) {
                    if (char !== "*") {
                        this._numericList = 1;
                    } else {
                        this._numericList = 0;
                    }
                    newState = this._parseList;
                    tagsOpened = false; // Wait for disambiguation
                } else if (" " !== char && "\t" !== char && "\n" !== char) {
                    if (tagsOpened) {
                        this._output(" ");
                        tagsOpened = false; // Avoid closing below
                    } else {
                        this._openTag("p");
                    }
                    newState = this._parseContent(char);
                    if (!newState) {
                        newState = this._parseContent;
                    }
                }
                if (tagsOpened) {
                    this._closeTags();
                }
                return newState;
            }
function (char) {
                var
                    newState,
                    tagsOpened = 0 < this._openedTags.length;
                if ("#" === char) {
                    this._hLevel = 1;
                    newState = this._parseTitle;
                } else if ("*" === char || "0" <= char && "9" >= char ) {
                    if (char !== "*") {
                        this._numericList = 1;
                    } else {
                        this._numericList = 0;
                    }
                    newState = this._parseList;
                    tagsOpened = false; // Wait for disambiguation
                } else if (" " !== char && "\t" !== char && "\n" !== char) {
                    if (tagsOpened) {
                        this._output(" ");
                        tagsOpened = false; // Avoid closing below
                    } else {
                        this._openTag("p");
                    }
                    newState = this._parseContent(char);
                    if (!newState) {
                        newState = this._parseContent;
                    }
                }
                if (tagsOpened) {
                    this._closeTags();
                }
                return newState;
            }
function ( char ) { var newState , tagsOpened = 0 < this . _openedTags . length ; if ( "#" === char ) { this . _hLevel = 1 ; newState = this . _parseTitle ; } else if ( "*" === char || "0" <= char && "9" >= char ) { if ( char !== "*" ) { this . _numericList = 1 ; } else { this . _numericList = 0 ; } newState = this . _parseList ; tagsOpened = false ; // Wait for disambiguation } else if ( " " !== char && "\t" !== char && "\n" !== char ) { if ( tagsOpened ) { this . _output ( " " ) ; tagsOpened = false ; // Avoid closing below } else { this . _openTag ( "p" ) ; } newState = this . _parseContent ( char ) ; if ( ! newState ) { newState = this . _parseContent ; } } if ( tagsOpened ) { this . _closeTags ( ) ; } return newState ; }
\r 
Initial state

@param {String} char
@protected
\ r Initial state