dist/bas.module.js
function ToonAnimationMaterial(parameters) {
  if (!parameters.defines) {
    parameters.defines = {};
  }
  parameters.defines['TOON'] = '';

  PhongAnimationMaterial.call(this, parameters);
}
function ToonAnimationMaterial(parameters) {
  if (!parameters.defines) {
    parameters.defines = {};
  }
  parameters.defines['TOON'] = '';

  PhongAnimationMaterial.call(this, parameters);
}
function ToonAnimationMaterial ( parameters ) { if ( ! parameters . defines ) { parameters . defines = { } ; } parameters . defines [ 'TOON' ] = '' ; PhongAnimationMaterial . call ( this , parameters ) ; }
Extends THREE.MeshToonMaterial with custom shader chunks. MeshToonMaterial is mostly the same as MeshPhongMaterial. The only difference is a TOON define, and support for a gradientMap uniform.

@param {Object} parameters Object containing material properties and custom shader chunks.
@constructor
Extends THREE . MeshToonMaterial with custom shader chunks . MeshToonMaterial is mostly the same as MeshPhongMaterial . The only difference is a TOON define and support for a gradientMap uniform .