public/javascripts/yui/container/container.js
function () {
        
            var i, 
                queueItem,
                key,
                value,
                property;
        
            this.queueInProgress = true;
            for (i = 0;i < this.eventQueue.length; i++) {
                queueItem = this.eventQueue[i];
                if (queueItem) {
        
                    key = queueItem[0];
                    value = queueItem[1];
                    property = this.config[key];

                    property.value = value;

                    // Clear out queue entry, to avoid it being 
                    // re-added to the queue by any queueProperty/supercedes
                    // calls which are invoked during fireEvent
                    this.eventQueue[i] = null;

                    this.fireEvent(key,value);
                }
            }
            
            this.queueInProgress = false;
            this.eventQueue = [];
        }
function () {
        
            var i, 
                queueItem,
                key,
                value,
                property;
        
            this.queueInProgress = true;
            for (i = 0;i < this.eventQueue.length; i++) {
                queueItem = this.eventQueue[i];
                if (queueItem) {
        
                    key = queueItem[0];
                    value = queueItem[1];
                    property = this.config[key];

                    property.value = value;

                    // Clear out queue entry, to avoid it being 
                    // re-added to the queue by any queueProperty/supercedes
                    // calls which are invoked during fireEvent
                    this.eventQueue[i] = null;

                    this.fireEvent(key,value);
                }
            }
            
            this.queueInProgress = false;
            this.eventQueue = [];
        }
function ( ) { var i , queueItem , key , value , property ; this . queueInProgress = true ; for ( i = 0 ; i < this . eventQueue . length ; i ++ ) { queueItem = this . eventQueue [ i ] ; if ( queueItem ) { key = queueItem [ 0 ] ; value = queueItem [ 1 ] ; property = this . config [ key ] ; property . value = value ; // Clear out queue entry, to avoid it being  // re-added to the queue by any queueProperty/supercedes // calls which are invoked during fireEvent this . eventQueue [ i ] = null ; this . fireEvent ( key , value ) ; } } this . queueInProgress = false ; this . eventQueue = [ ] ; }
Fires the normalized list of queued property change events
@method fireQueue
Fires the normalized list of queued property change events