scripts/gibber/geometry.js
function() { 
                obj.mesh[ propertyName ].set( propertyObject.x, propertyObject.y, propertyObject.z )
              }
function() { 
                obj.mesh[ propertyName ].set( propertyObject.x, propertyObject.y, propertyObject.z )
              }
function ( ) { obj . mesh [ propertyName ] . set ( propertyObject . x , propertyObject . y , propertyObject . z ) }
for each vector rotation, scale, position
for each vector rotation scale position