lib/pixi/src/core/graphics/webgl/GraphicsRenderer.js
function GraphicsRenderer(renderer)
{
    ObjectRenderer.call(this, renderer);

    this.graphicsDataPool = [];

    this.primitiveShader = null;
    this.complexPrimitiveShader = null;
}
function GraphicsRenderer(renderer)
{
    ObjectRenderer.call(this, renderer);

    this.graphicsDataPool = [];

    this.primitiveShader = null;
    this.complexPrimitiveShader = null;
}
function GraphicsRenderer ( renderer ) { ObjectRenderer . call ( this , renderer ) ; this . graphicsDataPool = [ ] ; this . primitiveShader = null ; this . complexPrimitiveShader = null ; }
Renders the graphics object.

@class
@private
@memberof PIXI
@extends ObjectRenderer
@param renderer {WebGLRenderer} The renderer this object renderer works for.
Renders the graphics object .