dist/claygl.es.js
function() {
        // Put all the particles back
        for (var i = 0; i < this._particles.length; i++) {
            var p = this._particles[i];
            p.emitter.kill(p);
        }
        this._particles.length = 0;
        this._elapsedTime = 0;
        this._emitting = true;
    }
function() {
        // Put all the particles back
        for (var i = 0; i < this._particles.length; i++) {
            var p = this._particles[i];
            p.emitter.kill(p);
        }
        this._particles.length = 0;
        this._elapsedTime = 0;
        this._emitting = true;
    }
function ( ) { // Put all the particles back for ( var i = 0 ; i < this . _particles . length ; i ++ ) { var p = this . _particles [ i ] ; p . emitter . kill ( p ) ; } this . _particles . length = 0 ; this . _elapsedTime = 0 ; this . _emitting = true ; }
Reset the particle system.
Reset the particle system .