build/physics/physics.js
function(circ1, circ2)
{
    var contact = circle2circleQuery(circ1.tc, circ2.tc, circ1.r, circ2.r);
    return contact ? [contact] : NONE;
}
function(circ1, circ2)
{
    var contact = circle2circleQuery(circ1.tc, circ2.tc, circ1.r, circ2.r);
    return contact ? [contact] : NONE;
}
function ( circ1 , circ2 ) { var contact = circle2circleQuery ( circ1 . tc , circ2 . tc , circ1 . r , circ2 . r ) ; return contact ? [ contact ] : NONE ; }
Collide circle shapes.
Collide circle shapes .