dist/melonjs.js
function wiredXbox360NormalizeFn(value, axis, button) {
       if (button === api.GAMEPAD.BUTTONS.L2 || button === api.GAMEPAD.BUTTONS.R2) {
         return (value + 1) / 2;
       }

       return value;
     }
function wiredXbox360NormalizeFn(value, axis, button) {
       if (button === api.GAMEPAD.BUTTONS.L2 || button === api.GAMEPAD.BUTTONS.R2) {
         return (value + 1) / 2;
       }

       return value;
     }
function wiredXbox360NormalizeFn ( value , axis , button ) { if ( button === api . GAMEPAD . BUTTONS . L2 || button === api . GAMEPAD . BUTTONS . R2 ) { return ( value + 1 ) / 2 ; } return value ; }
Normalize axis values for wired Xbox 360
@ignore
Normalize axis values for wired Xbox 360