public/javascripts/yui/container/container.js
function () {

            Overlay.superclass.initEvents.call(this);

            var SIGNATURE = CustomEvent.LIST;

            /**
            * CustomEvent fired before the Overlay is moved.
            * @event beforeMoveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.beforeMoveEvent = this.createEvent(EVENT_TYPES.BEFORE_MOVE);
            this.beforeMoveEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired after the Overlay is moved.
            * @event moveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.moveEvent = this.createEvent(EVENT_TYPES.MOVE);
            this.moveEvent.signature = SIGNATURE;

        }
function () {

            Overlay.superclass.initEvents.call(this);

            var SIGNATURE = CustomEvent.LIST;

            /**
            * CustomEvent fired before the Overlay is moved.
            * @event beforeMoveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.beforeMoveEvent = this.createEvent(EVENT_TYPES.BEFORE_MOVE);
            this.beforeMoveEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired after the Overlay is moved.
            * @event moveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.moveEvent = this.createEvent(EVENT_TYPES.MOVE);
            this.moveEvent.signature = SIGNATURE;

        }
function ( ) { Overlay . superclass . initEvents . call ( this ) ; var SIGNATURE = CustomEvent . LIST ; /**
            * CustomEvent fired before the Overlay is moved.
            * @event beforeMoveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */ this . beforeMoveEvent = this . createEvent ( EVENT_TYPES . BEFORE_MOVE ) ; this . beforeMoveEvent . signature = SIGNATURE ; /**
            * CustomEvent fired after the Overlay is moved.
            * @event moveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */ this . moveEvent = this . createEvent ( EVENT_TYPES . MOVE ) ; this . moveEvent . signature = SIGNATURE ; }
Initializes the custom events for Overlay which are fired
automatically at appropriate times by the Overlay class.
@method initEvents
Initializes the custom events for Overlay which are fired automatically at appropriate times by the Overlay class .