simulator/lib/GG-Dispatcher.js
function TcpStreamEnd () {
        this.simulator.Debug (3,"TcpStream [%s:%s] connection ended", simulator.opts.host, simulator.opts.port);
        delete ActiveClients[this];
        setTimeout (function(){ // wait for timeout and recreate a new Object from scratch
            simulator.TcpClient ();
        }, this.opts.timeout);
    }
function TcpStreamEnd () {
        this.simulator.Debug (3,"TcpStream [%s:%s] connection ended", simulator.opts.host, simulator.opts.port);
        delete ActiveClients[this];
        setTimeout (function(){ // wait for timeout and recreate a new Object from scratch
            simulator.TcpClient ();
        }, this.opts.timeout);
    }
function TcpStreamEnd ( ) { this . simulator . Debug ( 3 , "TcpStream [%s:%s] connection ended" , simulator . opts . host , simulator . opts . port ) ; delete ActiveClients [ this ] ; setTimeout ( function ( ) { // wait for timeout and recreate a new Object from scratch simulator . TcpClient ( ) ; } , this . opts . timeout ) ; }
Remote server close connection let's retry it
Remote server close connection let s retry it