plugins/touchswipe.js
function calculateAngle(startPoint, endPoint) {
			var x = startPoint.x - endPoint.x;
			var y = endPoint.y - startPoint.y;
			var r = Math.atan2(y, x); //radians
			var angle = Math.round(r * 180 / Math.PI); //degrees

			//ensure value is positive
			if (angle < 0) {
				angle = 360 - Math.abs(angle);
			}

			return angle;
		}
function calculateAngle(startPoint, endPoint) {
			var x = startPoint.x - endPoint.x;
			var y = endPoint.y - startPoint.y;
			var r = Math.atan2(y, x); //radians
			var angle = Math.round(r * 180 / Math.PI); //degrees

			//ensure value is positive
			if (angle < 0) {
				angle = 360 - Math.abs(angle);
			}

			return angle;
		}
function calculateAngle ( startPoint , endPoint ) { var x = startPoint . x - endPoint . x ; var y = endPoint . y - startPoint . y ; var r = Math . atan2 ( y , x ) ; //radians var angle = Math . round ( r * 180 / Math . PI ) ; //degrees //ensure value is positive if ( angle < 0 ) { angle = 360 - Math . abs ( angle ) ; } return angle ; }
Calculate the angle of the swipe
@param {point} startPoint A point object containing x and y co-ordinates
@param {point} endPoint A point object containing x and y co-ordinates
@return int
@inner
Calculate the angle of the swipe