lib/layoutWorker.js
function handleMessageFromMainThread(message) {
    var kind = message.data.kind;
    var payload = message.data.payload;

    if (kind === messageKind.init) {
      graph = fromjson(payload.graph);
      var options = JSON.parse(payload.options);

      init(graph, options);
    } else if (kind === messageKind.step) {
      step();
    } else if (kind === messageKind.pinNode) {
      pinNode(payload.nodeId, payload.isPinned);
    } else if (kind === messageKind.setNodePosition) {
      setNodePosition(payload.nodeId, payload.x, payload.y, payload.z);
    }
    // TODO: listen for graph changes from main thread and update layout here.
  }
function handleMessageFromMainThread(message) {
    var kind = message.data.kind;
    var payload = message.data.payload;

    if (kind === messageKind.init) {
      graph = fromjson(payload.graph);
      var options = JSON.parse(payload.options);

      init(graph, options);
    } else if (kind === messageKind.step) {
      step();
    } else if (kind === messageKind.pinNode) {
      pinNode(payload.nodeId, payload.isPinned);
    } else if (kind === messageKind.setNodePosition) {
      setNodePosition(payload.nodeId, payload.x, payload.y, payload.z);
    }
    // TODO: listen for graph changes from main thread and update layout here.
  }
function handleMessageFromMainThread ( message ) { var kind = message . data . kind ; var payload = message . data . payload ; if ( kind === messageKind . init ) { graph = fromjson ( payload . graph ) ; var options = JSON . parse ( payload . options ) ; init ( graph , options ) ; } else if ( kind === messageKind . step ) { step ( ) ; } else if ( kind === messageKind . pinNode ) { pinNode ( payload . nodeId , payload . isPinned ) ; } else if ( kind === messageKind . setNodePosition ) { setNodePosition ( payload . nodeId , payload . x , payload . y , payload . z ) ; } // TODO: listen for graph changes from main thread and update layout here. }
public API is over. Below are private methods only.
public API is over . Below are private methods only .