dist/garnish.js
function(ev) {
            ev.preventDefault();

            this.realMouseX = ev.pageX;
            this.realMouseY = ev.pageY;

            if (this.settings.axis !== Garnish.Y_AXIS) {
                this.mouseX = ev.pageX;
            }

            if (this.settings.axis !== Garnish.X_AXIS) {
                this.mouseY = ev.pageY;
            }

            this.mouseDistX = this.mouseX - this.mousedownX;
            this.mouseDistY = this.mouseY - this.mousedownY;

            if (!this.dragging) {
                // Has the mouse moved far enough to initiate dragging yet?
                this._handleMouseMove._mouseDist = Garnish.getDist(this.mousedownX, this.mousedownY, this.realMouseX, this.realMouseY);

                if (this._handleMouseMove._mouseDist >= Garnish.BaseDrag.minMouseDist) {
                    this.startDragging();
                }
            }

            if (this.dragging) {
                this.drag(true);
            }
        }
function(ev) {
            ev.preventDefault();

            this.realMouseX = ev.pageX;
            this.realMouseY = ev.pageY;

            if (this.settings.axis !== Garnish.Y_AXIS) {
                this.mouseX = ev.pageX;
            }

            if (this.settings.axis !== Garnish.X_AXIS) {
                this.mouseY = ev.pageY;
            }

            this.mouseDistX = this.mouseX - this.mousedownX;
            this.mouseDistY = this.mouseY - this.mousedownY;

            if (!this.dragging) {
                // Has the mouse moved far enough to initiate dragging yet?
                this._handleMouseMove._mouseDist = Garnish.getDist(this.mousedownX, this.mousedownY, this.realMouseX, this.realMouseY);

                if (this._handleMouseMove._mouseDist >= Garnish.BaseDrag.minMouseDist) {
                    this.startDragging();
                }
            }

            if (this.dragging) {
                this.drag(true);
            }
        }
function ( ev ) { ev . preventDefault ( ) ; this . realMouseX = ev . pageX ; this . realMouseY = ev . pageY ; if ( this . settings . axis !== Garnish . Y_AXIS ) { this . mouseX = ev . pageX ; } if ( this . settings . axis !== Garnish . X_AXIS ) { this . mouseY = ev . pageY ; } this . mouseDistX = this . mouseX - this . mousedownX ; this . mouseDistY = this . mouseY - this . mousedownY ; if ( ! this . dragging ) { // Has the mouse moved far enough to initiate dragging yet? this . _handleMouseMove . _mouseDist = Garnish . getDist ( this . mousedownX , this . mousedownY , this . realMouseX , this . realMouseY ) ; if ( this . _handleMouseMove . _mouseDist >= Garnish . BaseDrag . minMouseDist ) { this . startDragging ( ) ; } } if ( this . dragging ) { this . drag ( true ) ; } }
Handle Mouse Move
Handle Mouse Move