public/javascripts/WireIt/js/CanvasContainer.js
function() {
      WireIt.CanvasContainer.superclass.render.call(this);

		this.canvasEl = new WireIt.CanvasElement(this.bodyEl);
		this.canvasEl.SetCanvasRegion(0,0, this.width, this.height );
		this.canvasWidth = this.width;
		this.canvasHeight = this.height;
		this.drawCanvas();
   }
function() {
      WireIt.CanvasContainer.superclass.render.call(this);

		this.canvasEl = new WireIt.CanvasElement(this.bodyEl);
		this.canvasEl.SetCanvasRegion(0,0, this.width, this.height );
		this.canvasWidth = this.width;
		this.canvasHeight = this.height;
		this.drawCanvas();
   }
function ( ) { WireIt . CanvasContainer . superclass . render . call ( this ) ; this . canvasEl = new WireIt . CanvasElement ( this . bodyEl ) ; this . canvasEl . SetCanvasRegion ( 0 , 0 , this . width , this . height ) ; this . canvasWidth = this . width ; this . canvasHeight = this . height ; this . drawCanvas ( ) ; }
Add the image property as a background image for the container
@method render
Add the image property as a background image for the container