src/Mouse.js
function finger_moved(e) {
        var touch = e.touches[0] || e.changedTouches[0];
        var delta_x = touch.clientX - gesture_start_x;
        var delta_y = touch.clientY - gesture_start_y;
        return Math.sqrt(delta_x*delta_x + delta_y*delta_y) >= guac_touchscreen.clickMoveThreshold;
    }
function finger_moved(e) {
        var touch = e.touches[0] || e.changedTouches[0];
        var delta_x = touch.clientX - gesture_start_x;
        var delta_y = touch.clientY - gesture_start_y;
        return Math.sqrt(delta_x*delta_x + delta_y*delta_y) >= guac_touchscreen.clickMoveThreshold;
    }
function finger_moved ( e ) { var touch = e . touches [ 0 ] || e . changedTouches [ 0 ] ; var delta_x = touch . clientX - gesture_start_x ; var delta_y = touch . clientY - gesture_start_y ; return Math . sqrt ( delta_x * delta_x + delta_y * delta_y ) >= guac_touchscreen . clickMoveThreshold ; }
Returns whether the given touch event exceeds the movement threshold for
clicking, based on where the touch gesture began.

@private
@param {TouchEvent} e The touch event to check.
@return {Boolean} true if the movement threshold is exceeded, false
otherwise.
Returns whether the given touch event exceeds the movement threshold for clicking based on where the touch gesture began .