public/ckeditor/4.4dev/core/skin.js
function( part, fn ) {
			if ( CKEDITOR.skin.name != getName() ) {
				CKEDITOR.scriptLoader.load( CKEDITOR.getUrl( getConfigPath() + 'skin.js' ), function() {
					loadCss( part, fn );
				} );
			} else {
				loadCss( part, fn );
			}
		}
function( part, fn ) {
			if ( CKEDITOR.skin.name != getName() ) {
				CKEDITOR.scriptLoader.load( CKEDITOR.getUrl( getConfigPath() + 'skin.js' ), function() {
					loadCss( part, fn );
				} );
			} else {
				loadCss( part, fn );
			}
		}
function ( part , fn ) { if ( CKEDITOR . skin . name != getName ( ) ) { CKEDITOR . scriptLoader . load ( CKEDITOR . getUrl ( getConfigPath ( ) + 'skin.js' ) , function ( ) { loadCss ( part , fn ) ; } ) ; } else { loadCss ( part , fn ) ; } }
Loads a skin part into the page. Does nothing if the part has already been loaded.

**Note:** The "editor" part is always auto loaded upon instance creation,
thus this function is mainly used to **lazy load** other parts of the skin
that do not have to be displayed until requested.

// Load the dialog part.
editor.skin.loadPart( 'dialog' );

@param {String} part The name of the skin part CSS file that resides in the skin directory.
@param {Function} fn The provided callback function which is invoked after the part is loaded.
Loads a skin part into the page . Does nothing if the part has already been loaded .